Offline 148.227.115.191:28015 checked 25d ago
Oxide Plugin Development
Connect
srv = rust.server("148.227.115.191:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- FPS+ LatamGS.com
- size
- –
- seed
- –
Server
srv.info()- address
- 148.227.115.191:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:45 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 189/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 72/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 77/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 39/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 253/700 |
Quick answers
From the figures on this page.
Population data
How does Oxide Plugin Development compare in the rankings?
Rank #15,993 on seven-day player hours for Oxide Plugin Development, within the top 71% of all ranked servers.
How full does Oxide Plugin Development run?
Oxide Plugin Development returns no live count at this refresh, having last been seen 25 days 6 hours ago.
Server facts
What is the Rust version on Oxide Plugin Development?
Version Rust network protocol 2634 and build 166652 on Linux is reported by Oxide Plugin Development. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Oxide Plugin Development, and is it online now?
Oxide Plugin Development is offline at this refresh; the last response came 25 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 4 October 2026.
Which location does Oxide Plugin Development run from?
There is no region published for Oxide Plugin Development. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 148.227.115.191:28015.
Map and rules
Which rules apply on Oxide Plugin Development, and what settings?
You will not find a gather rate in the string Oxide Plugin Development. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Wipe schedule
When does Oxide Plugin Development wipe, and how often?
The record for Oxide Plugin Development holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 19 hours ago.
Lists and tags
Where does Oxide Plugin Development appear among Rust Data lists and filters?
The Rust Data lists that Oxide Plugin Development fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Oxide Plugin Development hold?
The game's server browser reads these tags from Oxide Plugin Development: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; rustmaps (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Oxide Plugin Development?
Enter client.connect 148.227.115.191:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.