Online EU 148.251.238.131:29015 checked 7m ago
RustyToad
Connect
srv = rust.server("148.251.238.131:29017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 19% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 47 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:18 UTC FW28d ago | 10 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 1430733495
- map
- Procedural Map
- size
- 3700
- seed
- 1430733495
Server
srv.info()- address
- 148.251.238.131:29015
- region
- EU
- max players
- 50
- group limit
- 30 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:18 UTC
- hostname
- rustytoad.de
- first seen
- 13 Sep 2026
Operator · rustytoad.de
rust.servers(operator="rustytoad.de").sort_values("players")
| server | players |
|---|
The only server publishing a rustytoad.de hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 33 on average | 2/200 |
| 1 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 12/200 |
| 2 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 4/140 |
| 3 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 26 on average | 13/100 |
| 4 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 25 on average | 5/150 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 1/75 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustyToad rank?
Player hours over the last seven days: #4,291 for RustyToad, #1,552 in Europe, within the top 19% of the ranked set.
How many players does RustyToad hold at once?
RustyToad reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 2 players.
About the server
How smoothly does RustyToad run?
The 48-hour average is 111 server fps, with a low of 89. Buildings, deployables and all else in the world took the count as high as 105,172 entities. The memory field tops out at 3,388 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is RustyToad on?
Rust network protocol 2635 and build 168909 on Windows is what RustyToad runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustyToad, and is it online now?
The current sample puts RustyToad online. The uptime it reports puts the last restart about 5 days 6 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does RustyToad run from?
The EU tag is what RustyToad uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 148.251.238.131:29015.
Rules, settings, map
What rules and settings are recorded for RustyToad?
No gather rate appears in the name: RustyToad. 30 players is the maximum per group. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has RustyToad selected?
RustyToad runs a procedural map of size 3,700 with seed 1430733495, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does RustyToad wipe, and on what schedule?
Once a month RustyToad wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 28 days 9 hours ago, and that is the one in play. The tags list wipes as monthly.
On RustyToad, what happens on wipe day?
Recent wipes averaged 10 players at their peak. The crowd on the latest wipe topped out 47 hours after it began.
Lists and tags
Which Rust Data filters and lists contain RustyToad?
On Rust Data, RustyToad appears in these lists: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind RustyToad?
The rustytoad.de hostname published by RustyToad is not used by any other server we track.
How should you read the server tags on RustyToad?
Read by the game's server browser, the tags RustyToad publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts30 (Group limit): No team may exceed 30; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join RustyToad?
Enter client.connect 148.251.238.131:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/WKFtveKh35 is the website recorded for it.
