Rust Data

rustdata.spaceservers148.251.54.69:28036.ipynb

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Online 148.251.54.69:28035 checked 7m ago

My Untitled Rust Server

teams off moddedoxide

Connect

srv = rust.server("148.251.54.69:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #7,385 # top 33%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 08:26 UTC26d ago 1 NaN running 0
1 Fri 2 Oct, 16:38 UTC26d ago 1 NaN 0.7 days 0
2 Wed 30 Sep, 07:41 UTC29d ago 1 halved by day 1 2.4 days 0
3 Sun 27 Sep, 13:56 UTC31d ago 1 held half 2.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Map of My Untitled Rust Server
map
Custom Map
size
3000
seed
1337

Server

srv.info()
address
148.251.54.69:28035
region
–
max players
50
group limit
teams off
wipe schedule
–
last wipe
3 Oct 2026, 08:26 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average125/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average190/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average66/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000

Quick answers

From the figures on this page.

Player counts

How does My Untitled Rust Server compare in the rankings?

Rank #7,385 on seven-day player hours for My Untitled Rust Server, within the top 33% of all ranked servers.

What population does My Untitled Rust Server carry?

The sample now reads 0 players for My Untitled Rust Server, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 12:00 UTC, mean 1 players.

Server facts

How well does My Untitled Rust Server perform?

The 48-hour average is 6 server fps, with a low of 5. Entity numbers reached 4,386, and that includes buildings, deployables and the rest. Memory peaked at 1,360 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is My Untitled Rust Server on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by My Untitled Rust Server. Steam updates your game for you, but the protocol must match to join.

Is My Untitled Rust Server up, and what does its uptime show?

My Untitled Rust Server reports itself online at the current refresh. Count back 5 days 16 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 14 September 2026.

In which location is My Untitled Rust Server hosted?

There is no region published for My Untitled Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 148.251.54.69:28035.

Map and rules

What rules and settings are recorded for My Untitled Rust Server?

You will not find a gather rate in the string My Untitled Rust Server. Group limits do not appear in its data. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has My Untitled Rust Server loaded?

Size 3,000, seed 1337: the procedural map on My Untitled Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.

Wipes and dates

On what schedule does My Untitled Rust Server wipe?

Irregular wipe times on My Untitled Rust Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 1 hours ago.

On My Untitled Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Lists and tags

Which Rust Data filters and lists contain My Untitled Rust Server?

The Rust Data lists that My Untitled Rust Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o.

How should you read the server tags on My Untitled Rust Server?

Read by the game's server browser, the tags My Untitled Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts0 (Group limit): The team system is off; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to My Untitled Rust Server?

Enter client.connect 148.251.54.69:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts0
Group limit The team system is off.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,425 players 11,685 servers online