Rust Data

rustdata.spaceservers148.63.157.93:28017.ipynb

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Offline 148.63.157.93:28015 checked 21h ago

C4rbonCod3 2026 Test Server

moddedoxide

Connect

srv = rust.server("148.63.157.93:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #7,264 # top 33%
last wipe 15d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75115:0016:0017:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 18:50 UTC14d ago 1 NaN running 1
1 Mon 12 Oct, 21:37 UTC15d ago 1 NaN 0.9 days 1
2 Sat 10 Oct, 03:44 UTC18d ago 1 NaN 2.7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
148.63.157.93:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 22:21 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average200/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average178/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average113/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average20/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average43/1000

Quick answers

From the figures on this page.

Player counts

What position does C4rbonCod3 2026 Test Server take in the server rankings?

Rank #7,264 on seven-day player hours for C4rbonCod3 2026 Test Server, within the top 33% of all ranked servers.

How many players does C4rbonCod3 2026 Test Server hold at once?

Offline now for C4rbonCod3 2026 Test Server, with the last sample 21 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 1 players.

Server facts

What Rust version does C4rbonCod3 2026 Test Server run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by C4rbonCod3 2026 Test Server. Steam updates your game for you, but the protocol must match to join.

How reliable is C4rbonCod3 2026 Test Server, and is it online now?

C4rbonCod3 2026 Test Server is offline at this refresh; the last response came 21 hours ago. 14 of 168 hours up over the last 7 full days, or 8%. The first row Rust Data holds for it is dated 8 October 2026.

Which location does C4rbonCod3 2026 Test Server run from?

No region is published by C4rbonCod3 2026 Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 148.63.157.93:28015.

Settings and map

What rules and settings are recorded for C4rbonCod3 2026 Test Server?

You will not find a gather rate in the string C4rbonCod3 2026 Test Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. The VAC field reads off.

What is the map on C4rbonCod3 2026 Test Server?

The game generates its map: procedural, on C4rbonCod3 2026 Test Server.

Wipe data

When does C4rbonCod3 2026 Test Server wipe, and on what schedule?

Irregular wipe times on C4rbonCod3 2026 Test Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 15 days 17 hours ago, and that is the one in play.

On C4rbonCod3 2026 Test Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does C4rbonCod3 2026 Test Server appear among Rust Data lists and filters?

These Rust Data lists include C4rbonCod3 2026 Test Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on C4rbonCod3 2026 Test Server hold?

The game's server browser reads these tags from C4rbonCod3 2026 Test Server: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to C4rbonCod3 2026 Test Server?

Enter client.connect 148.63.157.93:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 85,695 players 11,802 servers online