Offline 149.120.102.160:28015 checked 18d ago
Impulse101 | PvE Events
Connect
srv = rust.server("149.120.102.160:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1012026
- map
- Procedural Map
- size
- 3500
- seed
- 1012026
Server
srv.info()- address
- 149.120.102.160:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 01:19 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 252 on average | 197/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 83/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 67/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 52/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 36/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 16/100 |
Quick answers
From the figures on this page.
Player counts
What position does Impulse101 | PvE Events take in the server rankings?
Over the last seven days Impulse101 | PvE Events sits at #15,849 on player hours, in the top 72% of ranked servers.
How many players does Impulse101 | PvE Events hold at once?
Offline now for Impulse101 | PvE Events, with the last sample 18 days 5 hours ago.
Server data
What is the Rust version on Impulse101 | PvE Events?
Rust network protocol 2634 and build 166652 on Linux is what Impulse101 | PvE Events runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Impulse101 | PvE Events, and is it online now?
The latest sample has Impulse101 | PvE Events offline, with a last sighting 18 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 3 October 2026.
In which location is Impulse101 | PvE Events hosted?
No region is published by Impulse101 | PvE Events. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 149.120.102.160:28015 is its address.
Settings and map
What rules and settings are recorded for Impulse101 | PvE Events?
The name Impulse101 | PvE Events carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on Impulse101 | PvE Events?
The game generates the map on Impulse101 | PvE Events: procedural, size 3,500, seed 1012026. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Impulse101 | PvE Events wipe, and on what schedule?
A rhythm cannot be read from the wipes of Impulse101 | PvE Events on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 4 hours ago.
Tags, lists
Which lists on Rust Data hold Impulse101 | PvE Events, and which filters?
These Rust Data lists include Impulse101 | PvE Events: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Impulse101 | PvE Events?
Read by the game's server browser, the tags Impulse101 | PvE Events publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Impulse101 | PvE Events?
In Rust, F1 opens the console: type client.connect 149.120.102.160:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/GbQD825FQK is the website recorded for it.