Online 149.255.33.162:50004 checked 9m ago
spiritwolf playground
Connect
srv = rust.server("149.255.33.162:50006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:54 UTC FW28d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1
- map
- Procedural Map
- size
- 5000
- seed
- 1
Server
srv.info()- address
- 149.255.33.162:50004
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:54 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 71/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 119/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 43/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 129/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349/350 |
Quick answers
From the figures on this page.
Player counts
How does spiritwolf playground compare in the rankings?
Rank #5,757 on seven-day player hours for spiritwolf playground, within the top 26% of all ranked servers.
What population does spiritwolf playground carry?
The sample now reads 0 players for spiritwolf playground, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 21:00 UTC, mean 1 players.
Server facts
How smoothly does spiritwolf playground run?
The 48-hour average is 78 server fps, with a low of 62. The entity count peaked at 146,485, covering buildings, deployables and the rest of the world. The memory field tops out at 4,471 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on spiritwolf playground?
Version Rust network protocol 2635 and build 168909 on Linux is reported by spiritwolf playground. Joining needs the same protocol on your game; Steam handles the update.
How reliable is spiritwolf playground, and is it up?
The current sample puts spiritwolf playground online. A restart about 12 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does spiritwolf playground run from?
For spiritwolf playground, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 149.255.33.162:50004 is its address.
Settings and map
Which rules apply on spiritwolf playground, and what settings?
The name spiritwolf playground carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has spiritwolf playground selected?
spiritwolf playground runs a procedural map of size 5,000 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does spiritwolf playground wipe?
The only wipe spiritwolf playground takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 28 days 3 hours ago, and that is the one in play.
What is wipe day on spiritwolf playground like?
Across recent wipes the busiest point averaged 2 players. 8 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold spiritwolf playground, and which filters?
On Rust Data, spiritwolf playground appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on spiritwolf playground hold?
These tags are published by spiritwolf playground and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to spiritwolf playground?
In Rust, F1 opens the console: type client.connect 149.255.33.162:50004. Launch Rust on this page does the same by opening the game through Steam and connecting.