Offline 149.34.245.7:28015 checked 4d ago
Rust Newcomers - Local Development
Connect
srv = rust.server("149.34.245.7:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 149.34.245.7:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 12:45 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 128/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 121/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 26/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 115/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 37/1000 |
Quick answers
From the figures on this page.
Population
How does Rust Newcomers - Local Development compare in the rankings?
Rank #15,400 on seven-day player hours for Rust Newcomers - Local Development, within the top 69% of all ranked servers.
What population does Rust Newcomers - Local Development carry?
Rust Newcomers - Local Development returns no live count at this refresh, having last been seen 4 days 8 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is Rust Newcomers - Local Development on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Newcomers - Local Development. Steam updates your game for you, but the protocol must match to join.
Is Rust Newcomers - Local Development up, and what does its uptime show?
Offline now for Rust Newcomers - Local Development, last seen 4 days 8 hours ago. Uptime of 0% across the last 3 full days: 0 hours of 72. Its earliest recorded date in Rust Data is 23 October 2026.
Which location does Rust Newcomers - Local Development run from?
No region is published by Rust Newcomers - Local Development. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 149.34.245.7:28015 is its address.
Map and rules
Which settings and rules does Rust Newcomers - Local Development run?
The name Rust Newcomers - Local Development carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Rust Newcomers - Local Development?
A procedural map runs on Rust Newcomers - Local Development, generated by the game.
Wipe schedule
When does Rust Newcomers - Local Development wipe, and how often?
Too few wipes are on record for Rust Newcomers - Local Development to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 8 hours ago.
Tags and filters
Which Rust Data filters and lists contain Rust Newcomers - Local Development?
These Rust Data lists include Rust Newcomers - Local Development: Modded Rust servers and Rust servers for beginners. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Rust Newcomers - Local Development hold?
Read by the game's server browser, the tags Rust Newcomers - Local Development publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Rust Newcomers - Local Development?
The manual route: launch Rust, F1, then client.connect 149.34.245.7:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.