Rust Data

rustdata.spaceservers149.50.101.40:51050.ipynb

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Online EU 149.50.101.40:30183 checked 10m ago

dev.chatazdykty.pl

monthly wipes moddedcarbonpve

Connect

srv = rust.server("149.50.101.40:51050")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak 1
rank #11,285 # top 51% · #2351 in EU
last wipe 1d ago # monthly schedule
next wipe 7d 4h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75117:0002:0010:0020:0004:0013:00Wiped Tue 27 Oct, 17:18 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040017:0002:0010:0020:0004:0013:00Wiped Tue 27 Oct, 17:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 51% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. # The force wipe · high confidence

Coming wipes

inatkind
07d 4hThu 5 Nov, 19:00 UTCFW force wipe
135d 4hThu 3 Dec, 19:00 UTCFW force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 17:18 UTC1d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 1
Map of dev.chatazdykty.pl
map
Procedural Map
size
1500
seed
1
Open on RustMaps

Server

srv.info()
address
149.50.101.40:30183
region
EU
max players
5
group limit
8, the default
wipe schedule
monthly
last wipe
27 Oct 2026, 17:18 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
01[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average39/200
1[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average32/200
2[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average29/140
3[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average24/150
4Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average28/100
5Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average19/75

Quick answers

From the figures on this page.

Population

How does dev.chatazdykty.pl compare in the rankings?

Player hours over the last seven days: #11,285 for dev.chatazdykty.pl, #2,351 in Europe, within the top 51% of the ranked set.

What population does dev.chatazdykty.pl carry?

Current row: 0 players on dev.chatazdykty.pl, against 5 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 18:00 UTC is the busiest, at 1 players.

Server facts

How well does dev.chatazdykty.pl perform?

Averaged over 48 hours: 238 server fps, never under 185. Buildings, deployables and all else in the world took the count as high as 10,191 entities. Memory peaked at 1,496 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on dev.chatazdykty.pl?

The build is Rust network protocol 2635 and build 168909 on Linux, run by dev.chatazdykty.pl. The protocol has to match before you can join, and Steam does the updating.

Is dev.chatazdykty.pl up, and what does its uptime show?

Online is the state at the latest refresh for dev.chatazdykty.pl. The uptime it reports puts the last restart about 43 hours ago. 94 of 168 hours up over the last 7 full days, or 56%. Rust Data logged it first on 17 October 2026.

In which location is dev.chatazdykty.pl hosted?

In Europe, dev.chatazdykty.pl lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 149.50.101.40:30183 is its address.

Settings and map

What rules and settings are recorded for dev.chatazdykty.pl?

No gather rate appears in the name: dev.chatazdykty.pl. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has dev.chatazdykty.pl loaded?

The game generates the map on dev.chatazdykty.pl: procedural, size 1,500, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does dev.chatazdykty.pl wipe, and on what schedule?

A single wipe each month, the force wipe, is all dev.chatazdykty.pl does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 45 hours ago. Its tags carry a monthly wipe schedule.

Tags and filters

Where does dev.chatazdykty.pl appear among Rust Data lists and filters?

The Rust Data lists that dev.chatazdykty.pl fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How should you read the server tags on dev.chatazdykty.pl?

These tags are published by dev.chatazdykty.pl and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into dev.chatazdykty.pl?

The manual route: launch Rust, F1, then client.connect 149.50.101.40:30183. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/uVWshETCs is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players Slot count: 5.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,821 players 11,830 servers online