Online 149.50.126.73:28026 checked 9m ago
RustStyle - Pelican
Connect
srv = rust.server("149.50.126.73:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 149.50.126.73:28026
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 13:07 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 153/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 189/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 121/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 49/1000 |
Quick answers
From the figures on this page.
Player counts
How does RustStyle - Pelican compare in the rankings?
Over the last seven days RustStyle - Pelican sits at #15,399 on player hours, in the top 69% of ranked servers.
How many players does RustStyle - Pelican hold at once?
Current row: 0 players on RustStyle - Pelican, against 40 slots. Over the last seven days it averaged 0 players.
Server data
What Rust version does RustStyle - Pelican run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by RustStyle - Pelican. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustStyle - Pelican, and is it online now?
The current sample puts RustStyle - Pelican online. 70 of 96 hours up over the last 4 full days, or 73%. The first row Rust Data holds for it is dated 23 October 2026.
In which location is RustStyle - Pelican hosted?
No region is published by RustStyle - Pelican. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 149.50.126.73:28026 is its address.
Settings and map
What rules and settings are recorded for RustStyle - Pelican?
You will not find a gather rate in the string RustStyle - Pelican. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RustStyle - Pelican loaded?
The game generates its map: procedural, on RustStyle - Pelican.
Wipe data
When does RustStyle - Pelican wipe, and how often?
Too few wipes are on record for RustStyle - Pelican to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 7 days 21 hours ago.
Tags and filters
Which lists on Rust Data hold RustStyle - Pelican, and which filters?
On Rust Data, RustStyle - Pelican appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on RustStyle - Pelican hold?
The game's server browser reads these tags from RustStyle - Pelican: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into RustStyle - Pelican?
Enter client.connect 149.50.126.73:28026 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.