Offline 149.50.208.134:28015 checked 39d ago
Local Test Server
Connect
srv = rust.server("149.50.208.134:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 149.50.208.134:28015
- region
- – · fra
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Feb 2026, 15:42 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 158/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 110/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 47/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Local Test Server rank?
Player hours over seven days put Local Test Server at #15,391, in the top – of the ranked set.
How full does Local Test Server run?
The current row shows Local Test Server offline; the last response was 39 days 17 hours ago.
Server facts
Which Rust version is Local Test Server on?
Rust network protocol 2621 and build 143390 on Windows is what Local Test Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Local Test Server, and is it online now?
Local Test Server is offline at this refresh; the last response came 39 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 18 September 2026.
In which location is Local Test Server hosted?
There is no region published for Local Test Server, and the region code is fra. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 149.50.208.134:28015 is its address.
Rules, settings, map
Which rules apply on Local Test Server, and what settings?
No gather rate appears in the name: Local Test Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC off.
Which map has Local Test Server selected?
A procedural map runs on Local Test Server, generated by the game.
Wipes and dates
When does Local Test Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Local Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 252 days 18 hours ago.
Tags and filters
Where does Local Test Server appear among Rust Data lists and filters?
These Rust Data lists include Local Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Local Test Server hold?
The game's server browser reads these tags from Local Test Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2621 (Protocol): The server speaks protocol 2621, so match your game version; cs143390 (Build): The server runs build 143390; ptrak (Networking): The network layer is RakNet, standard for the game; $rfra (Region code): Region code in the data: fra; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Local Test Server?
Enter client.connect 149.50.208.134:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.