Online NA 15.204.10.92:28015 checked 11m ago
Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins
Connect
srv = rust.server("15.204.10.92:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 20h | Thu 12 Nov, 18:25 UTC | wipe |
| 2 | 20d 20h | Thu 19 Nov, 18:25 UTC | wipe |
| 3 | 27d 20h | Thu 26 Nov, 18:25 UTC | wipe |
| 4 | 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 41d 20h | Thu 10 Dec, 18:25 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 18:25 UTC3h ago | NaN | NaN | running | 0 |
| 1 | Thu 22 Oct, 18:29 UTC7d ago | 2 | NaN | NaN | 0 |
| 2 | Thu 15 Oct, 18:27 UTC14d ago | 2 | held half | 7 days | 0 |
| 3 | Thu 8 Oct, 18:27 UTC21d ago | 2 | halved by day 5 | 7 days | 0 |
| 4 | Thu 1 Oct, 18:30 UTC FW28d ago | 2 | held half | 7 days | 0 |
| 5 | Thu 24 Sep, 18:32 UTC35d ago | 2 | held half | 7 days | 0 |
| 6 | Thu 17 Sep, 18:30 UTC42d ago | 1 | halved by day 6 | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2045240738
- map
- Procedural Map
- size
- 4500
- seed
- 2045240738
Server
srv.info()- address
- 15.204.10.92:28015
- region
- NA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 29 Oct 2026, 18:25 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 12/50 |
| 1 | [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W | NA · groups of 8+ · 1x · weekly · 2 on average | 6/75 |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 252 on average | 263/2000 |
| 3 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 83/200 |
| 4 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 44/200 |
| 5 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 40/200 |
Quick answers
From the figures on this page.
Population
What position does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins take in the server rankings?
Player hours over the last seven days: #5,163 for Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, #874 in North America, within the top 23% of the ranked set.
How full does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins run?
The sample now reads 0 players for Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 01:00 UTC, mean 1 players.
Server facts
How smoothly does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins run?
Averaged over 48 hours: 37 server fps, never under 23. Entity numbers reached 125,002, and that includes buildings, deployables and the rest. Memory peaked at 5,320 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, and is it up?
The current sample puts Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins online. A restart about 2 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins hosted?
The NA tag is what Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 15.204.10.92:28015 is its address.
Settings and map
Which rules apply on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, and what settings?
You will not find a gather rate in the string Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins loaded?
Size 4,500, seed 2045240738: the procedural map on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins wipe, and how often?
every Thursday at 18:25 UTC is how Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 3 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.
On Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 8 hours after it began. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. In the wipes where it did not hold, half was lost by day 5.
Lists and tags
Which Rust Data filters and lists contain Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
The Rust Data lists that Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Which meanings do the tags on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins hold?
These tags are published by Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
The manual route: launch Rust, F1, then client.connect 15.204.10.92:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.