Rust Data

rustdata.spaceservers15.204.152.50:24469.ipynb

Run all rust-data · live

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Offline 15.204.152.50:24468 checked 44d ago

[US] Lethal Rust 2x

2x moddedoxide

Connect

srv = rust.server("15.204.152.50:24469")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,025 # no region published
last wipe 52d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
15.204.152.50:24468
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
7 Sep 2026, 03:55 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 377 on average145/200
1US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 157 on average66/200
2[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average27/200
3[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average2/150
4[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average10/200
5[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 44 on average55/150

Quick answers

From the figures on this page.

Population

What position does [US] Lethal Rust 2x take in the server rankings?

Rank #15,025 on seven-day player hours for [US] Lethal Rust 2x, within the top – of all ranked servers.

What population does [US] Lethal Rust 2x carry?

Offline now for [US] Lethal Rust 2x, with the last sample 44 days 23 hours ago.

Server data

What is the Rust version on [US] Lethal Rust 2x?

Version Rust network protocol 2633 and build 163794 on Linux is reported by [US] Lethal Rust 2x. Steam updates your game for you, but the protocol must match to join.

How reliable is [US] Lethal Rust 2x, and is it up?

[US] Lethal Rust 2x is offline at this refresh; the last response came 44 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does [US] Lethal Rust 2x run from?

No region tag is published by [US] Lethal Rust 2x, though its name points to North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 15.204.152.50:24468.

Settings and map

What rules and settings are recorded for [US] Lethal Rust 2x?

The name carries the figure: [US] Lethal Rust 2x runs 2x gather. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [US] Lethal Rust 2x loaded?

[US] Lethal Rust 2x runs a procedural map, which the game generates.

Wipe schedule

On what schedule does [US] Lethal Rust 2x wipe?

A rhythm cannot be read from the wipes of [US] Lethal Rust 2x on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 52 days 12 hours ago.

Lists and tags

Where does [US] Lethal Rust 2x appear among Rust Data lists and filters?

The Rust Data lists that [US] Lethal Rust 2x fits are: Modded Rust servers, 2x Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the server tags on [US] Lethal Rust 2x?

The game's server browser reads these tags from [US] Lethal Rust 2x: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join [US] Lethal Rust 2x?

The manual route: launch Rust, F1, then client.connect 15.204.152.50:24468. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Recorded game build: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,161 players 11,873 servers online