Offline 15.204.152.51:27185 checked 27d ago
KushKastle
Connect
srv = rust.server("15.204.152.51:27186")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1
- map
- Procedural Map
- size
- 6000
- seed
- 1
Server
srv.info()- address
- 15.204.152.51:27185
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 01:23 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 73/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 149/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 51/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 138/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347/350 |
Quick answers
From the figures on this page.
Player counts
How does KushKastle compare in the rankings?
Rank #15,970 on seven-day player hours for KushKastle, within the top 69% of all ranked servers.
How full does KushKastle run?
The current row shows KushKastle offline; the last response was 27 days 20 hours ago.
About the server
Which Rust version is KushKastle on?
The build is Rust network protocol 2633 and build 165217 on Linux, run by KushKastle. Steam updates your game for you, but the protocol must match to join.
How reliable is KushKastle, and is it up?
KushKastle is offline at this refresh; the last response came 27 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 20 September 2026.
In which location is KushKastle hosted?
For KushKastle, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 15.204.152.51:27185 is its address.
Map and rules
Which rules apply on KushKastle, and what settings?
You will not find a gather rate in the string KushKastle. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has KushKastle selected?
KushKastle runs a procedural map of size 6,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does KushKastle wipe, and how often?
Too few wipes are on record for KushKastle to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 39 days 19 hours ago, and that is the one in play.
Tags and filters
Where does KushKastle appear among Rust Data lists and filters?
These Rust Data lists include KushKastle: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on KushKastle hold?
These tags are published by KushKastle and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into KushKastle?
In Rust, F1 opens the console: type client.connect 15.204.152.51:27185. Launch Rust on this page does the same by opening the game through Steam and connecting.