Online 15.204.152.91:27038 checked 9m ago
A Shockbyte Rust Server
Connect
srv = rust.server("15.204.152.91:27039")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 23:21 UTC8d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 1199187739
- map
- Procedural Map
- size
- 3700
- seed
- 1199187739
Server
srv.info()- address
- 15.204.152.91:27038
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 23:47 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 108/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 160/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 66/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 187/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349/350 |
Quick answers
From the figures on this page.
Population
What position does A Shockbyte Rust Server take in the server rankings?
Over the last seven days A Shockbyte Rust Server sits at #10,523 on player hours, in the top 47% of ranked servers.
How full does A Shockbyte Rust Server run?
Current row: 0 players on A Shockbyte Rust Server, against 40 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How well does A Shockbyte Rust Server perform?
Averaged over 48 hours: 135 server fps, never under 101. Buildings, deployables and all else in the world took the count as high as 73,715 entities. A high of 3,768 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is A Shockbyte Rust Server on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server reports itself online at the current refresh. Count back 12 hours from its reported uptime to get the last restart. 130 of 168 hours up over the last 7 full days, or 77%. Its earliest recorded date in Rust Data is 20 October 2026.
In which location is A Shockbyte Rust Server hosted?
No region is published by A Shockbyte Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 15.204.152.91:27038 is its address.
Rules, settings, map
Which rules apply on A Shockbyte Rust Server, and what settings?
No gather rate appears in the name: A Shockbyte Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on A Shockbyte Rust Server?
Size 3,700, seed 1199187739: the procedural map on A Shockbyte Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does A Shockbyte Rust Server wipe, and how often?
The record for A Shockbyte Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 8 days 19 hours ago, and that is the one in play.
On A Shockbyte Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does A Shockbyte Rust Server appear among Rust Data lists and filters?
The Rust Data lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on A Shockbyte Rust Server hold?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into A Shockbyte Rust Server?
The manual route: launch Rust, F1, then client.connect 15.204.152.91:27038. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.