Rust Data

rustdata.spaceservers15.204.152.94:29878.ipynb

Run all rust-data · live

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Online 15.204.152.94:29877 checked 9m ago

yadi server

moddedoxide

Connect

srv = rust.server("15.204.152.94:29878")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 1 # peak 4
rank #4,415 # top 20%
no wipes 'resets' # 5 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0004:0021:0004:0011:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040021:0004:0021:0004:0011:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 21:35 UTC22h ago NaN NaN NaN 1
1 Wed 28 Oct, 16:03 UTC1d ago NaN NaN NaN 0
2 Wed 28 Oct, 12:16 UTC1d ago NaN NaN NaN 0
3 Wed 28 Oct, 04:53 UTC1d ago NaN NaN NaN 1
4 Mon 26 Oct, 00:04 UTC3d ago 4 held half 2.2 days 2
display(srv.map, srv.info())

Map

2000 · seed 5
Map of yadi server
map
Procedural Map
size
2000
seed
5
Open on RustMaps

Server

srv.info()
address
15.204.152.94:29877
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 116 on average20/300
1Pickle Rust EU MonthlyEU · no group limit · 50 on average56/100
2RaidLabgroups of 8+ · 33 on average200/50
3EU Hub 01EU · groups of 1000+ · 23 on average3/3300
4404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average1/300
5Warriorsgroups of 8+ · 2 on average2/100

Quick answers

From the figures on this page.

Population data

What position does yadi server take in the server rankings?

Over the last seven days yadi server sits at #4,415 on player hours, in the top 20% of ranked servers.

What population does yadi server carry?

Current row: 0 players on yadi server, against 10 slots. Over the last seven days it averaged 1 players and peaked at 4. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 3 players.

About the server

How well does yadi server perform?

Averaged over 48 hours: 203 server fps, never under 1. Buildings, deployables and all else in the world took the count as high as 49,791 entities. A high of 3,543 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is yadi server on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by yadi server. The protocol has to match before you can join, and Steam does the updating.

How reliable is yadi server, and is it online now?

yadi server reports itself online at the current refresh. The uptime it reports puts the last restart about 18 hours ago. Uptime of 85% across the last 3 full days: 61 hours of 72. Its earliest recorded date in Rust Data is 25 October 2026.

Where does yadi server sit?

No region is published by yadi server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 15.204.152.94:29877.

Settings and map

Which rules apply on yadi server, and what settings?

No gather rate appears in the name: yadi server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on yadi server?

The game generates the map on yadi server: procedural, size 2,000, seed 5. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does yadi server wipe?

yadi server starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.

Tags and filters

Which Rust Data filters and lists contain yadi server?

The Rust Data lists that yadi server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on yadi server?

These tags are published by yadi server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into yadi server?

The manual route: launch Rust, F1, then client.connect 15.204.152.94:29877. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,852 players 11,859 servers online