Online NA 15.204.44.102:60402 checked 5m ago
Solfire Gardens Rust Server
Connect
srv = rust.server("15.204.44.102:60404")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 32 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:01 UTC FW28d ago | 5 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4400 · seed 5551515
- map
- Procedural Map
- size
- 4400
- seed
- 5551515
Server
srv.info()- address
- 15.204.44.102:60402
- region
- NA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:01 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 14/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 7/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 3/15 |
| 4 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 2/50 |
| 5 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Solfire Gardens Rust Server rank?
On seven-day player hours Solfire Gardens Rust Server is #4,609 overall and #790 in North America, inside the top 21% of all ranked servers.
What population does Solfire Gardens Rust Server carry?
The sample now reads 0 players for Solfire Gardens Rust Server, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 01:00 UTC, averaging 2 players.
About the server
How well does Solfire Gardens Rust Server perform?
The 48-hour average is 144 server fps, with a low of 113. The entity count peaked at 111,598, covering buildings, deployables and the rest of the world. The memory field tops out at 4,127 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Solfire Gardens Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what Solfire Gardens Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Solfire Gardens Rust Server, and is it up?
The current sample puts Solfire Gardens Rust Server online. A restart about 9 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does Solfire Gardens Rust Server run from?
The NA tag is what Solfire Gardens Rust Server uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 15.204.44.102:60402 is its address.
Settings and map
Which settings and rules does Solfire Gardens Rust Server run?
The name Solfire Gardens Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Solfire Gardens Rust Server loaded?
Solfire Gardens Rust Server runs a procedural map of size 4,400 with seed 5551515, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does Solfire Gardens Rust Server wipe?
Once a month Solfire Gardens Rust Server wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 28 days 4 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On Solfire Gardens Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 5 players. The crowd on the latest wipe topped out 32 hours after it began.
Lists and tags
Which lists on Rust Data hold Solfire Gardens Rust Server, and which filters?
These Rust Data lists include Solfire Gardens Rust Server: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Solfire Gardens Rust Server?
The game's server browser reads these tags from Solfire Gardens Rust Server: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Solfire Gardens Rust Server?
Enter client.connect 15.204.44.102:60402 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://solfiregardens.com is the website recorded for it.