Rust Data

rustdata.spaceservers15.204.65.26:28027.ipynb

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Online 15.204.65.26:28025 checked 9m ago

[US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO

2x moddedoxide

Connect

srv = rust.server("15.204.65.26:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 124720684
Map of [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO
map
Procedural Map
size
3500
seed
124720684
Open on RustMaps

Server

srv.info()
address
15.204.65.26:28025
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 14:52 UTC
hostname
–
first seen
17 Oct 2026

About this server · in its own words

print(srv.description)
=> Welcome to Blackout Wasteland 2X PvP server! => 2X Gather Rates => Vanilla+ Experience => PLAYER RELATED MODS: SkillTree (Limited), AlphaLoot System (Modified Loot), Better Chat (Cleaner Chat), => 6 Admin Related Mods. => Optimized Performance => Join our Community today: https://discord.gg/vwbzacaRJE

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 368 on average162/200
1US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 147 on average202/205
2[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average122/200
3[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average6/150
4[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average6/200
5[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 47 on average430/450

Quick answers

From the figures on this page.

Population

How does [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO compare in the rankings?

Rank #15,349 on seven-day player hours for [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO, within the top 69% of all ranked servers.

How many players does [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO hold at once?

Current row: 0 players on [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO, against 50 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO?

Averaged over 48 hours: 133 server fps, never under 118. Buildings, deployables and all else in the world took the count as high as 68,728 entities. A high of 4,479 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO. The protocol has to match before you can join, and Steam does the updating.

Is [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO up, and what does its uptime show?

The current sample puts [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO online. A restart about 11 days 8 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 17 October 2026.

Where does [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO sit?

Its name points to North America, but [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 15.204.65.26:28025.

Map and rules

What rules and settings are recorded for [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO?

2x gather is what the name states, and the name is [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO loaded?

[US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO runs a procedural map of size 3,500 with seed 124720684, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO wipe?

A rhythm cannot be read from the wipes of [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 10 hours ago, and that is the one in play.

Lists and tags

Where does [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO appear among Rust Data lists and filters?

These Rust Data lists include [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO: Modded Rust servers, 2x Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meanings do the tags on [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO hold?

The game's server browser reads these tags from [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO?

Enter client.connect 15.204.65.26:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,937 players 11,705 servers online