Online 15.204.68.196:21645 checked 12m ago
A Shockbyte Rust Server
Connect
srv = rust.server("15.204.68.196:21646")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 13:33 UTC4d ago | 2 | NaN | running | 0 |
| 1 | Sun 18 Oct, 16:08 UTC11d ago | 2 | held half | 6.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 75000
- map
- Procedural Map
- size
- 3000
- seed
- 75000
Server
srv.info()- address
- 15.204.68.196:21645
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 13:48 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 68/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 115/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 38/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 124/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346/350 |
Quick answers
From the figures on this page.
Population data
What position does A Shockbyte Rust Server take in the server rankings?
Rank #5,301 on seven-day player hours for A Shockbyte Rust Server, within the top 24% of all ranked servers.
How full does A Shockbyte Rust Server run?
Current row: 0 players on A Shockbyte Rust Server, against 2 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 00:00 UTC is the busiest, at 1 players.
About the server
How smoothly does A Shockbyte Rust Server run?
The 48-hour average is 204 server fps, with a low of 158. The entity count peaked at 52,711, covering buildings, deployables and the rest of the world. The memory field tops out at 4,026 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on A Shockbyte Rust Server?
Version Rust network protocol 2635 and build 168909 on Linux is reported by A Shockbyte Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is A Shockbyte Rust Server, and is it up?
Online is the state at the latest refresh for A Shockbyte Rust Server. The uptime it reports puts the last restart about 23 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 18 October 2026.
Which location does A Shockbyte Rust Server run from?
No region is published by A Shockbyte Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 15.204.68.196:21645.
Settings and map
What rules and settings are recorded for A Shockbyte Rust Server?
You will not find a gather rate in the string A Shockbyte Rust Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 75000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does A Shockbyte Rust Server wipe?
A rhythm cannot be read from the wipes of A Shockbyte Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 4 days 7 hours ago.
What is wipe day on A Shockbyte Rust Server like?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Where does A Shockbyte Rust Server appear among Rust Data lists and filters?
The Rust Data lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on A Shockbyte Rust Server?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join A Shockbyte Rust Server?
The manual route: launch Rust, F1, then client.connect 15.204.68.196:21645. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.