Rust Data

rustdata.spaceservers15.204.68.240:23991.ipynb

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Online NA 15.204.68.240:23990 checked 10m ago

Canadian Badlands

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("15.204.68.240:23991")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 0 # peak 2
rank #5,786 # top 26% · #951 in NA
last wipe 14d ago # monthly schedule
next wipe 6d 13h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75106:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct13 Oct18 Oct24 Oct30 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. # The force wipe · high confidence

usual gap12.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

Coming wipes

inatkind
06d 13hThu 5 Nov, 19:00 UTCFW force wipe
134d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 16 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 02:52 UTC14d ago 1 NaN running 0
1 Sat 3 Oct, 19:09 UTC26d ago 2 halved by day 6 12.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 8675309
Map of Canadian Badlands
map
Procedural Map
size
4000
seed
8675309
Open on RustMaps

Server

srv.info()
address
15.204.68.240:23990
region
NA
max players
125
group limit
8, the default
wipe schedule
monthly
last wipe
16 Oct 2026, 03:29 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average7/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average2/15
4[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50
5Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average0/50

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Canadian Badlands rank?

Player hours over the last seven days: #5,786 for Canadian Badlands, #951 in North America, within the top 26% of the ranked set.

What population does Canadian Badlands carry?

The sample now reads 0 players for Canadian Badlands, out of 125 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 1 players.

About the server

How well does Canadian Badlands perform?

Server fps over the last 48 hours averages 140; the floor is 18. The entity count peaked at 105,286, covering buildings, deployables and the rest of the world. Memory peaked at 4,467 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Canadian Badlands?

Rust network protocol 2635 and build 168909 on Linux is what Canadian Badlands runs. Joining needs the same protocol on your game; Steam handles the update.

Is Canadian Badlands up, and what does its uptime show?

Canadian Badlands reports itself online at the current refresh. Count back 3 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 1 October 2026.

In which location is Canadian Badlands hosted?

In North America, Canadian Badlands lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 15.204.68.240:23990.

Map and rules

Which rules apply on Canadian Badlands, and what settings?

No gather rate appears in the name: Canadian Badlands. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

What is the map on Canadian Badlands?

Canadian Badlands runs a procedural map of size 4,000 with seed 8675309, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Canadian Badlands wipe, and how often?

A single wipe each month, the force wipe, is all Canadian Badlands does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 14 days 1 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.

What is wipe day on Canadian Badlands like?

The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 6.

Tags and filters

Which lists on Rust Data hold Canadian Badlands, and which filters?

These Rust Data lists include Canadian Badlands: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Canadian Badlands hold?

The game's server browser reads these tags from Canadian Badlands: gmrust (Game mode): Rust survival in its standard form; mp125 (Max players): The server lists 125 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Canadian Badlands?

Enter client.connect 15.204.68.240:23990 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp125
Max players The server lists 125 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,505 players 11,623 servers online