Offline 15.204.68.243:27849 checked 13d ago
ChudL™
Connect
srv = rust.server("15.204.68.243:27850")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 08:06 UTC23d ago | 0 | NaN | running | 0 |
| 1 | Sat 19 Sep, 23:03 UTC40d ago | 2 | halved by day 3 | 16.4 days | 0 |
| 2 | Sat 19 Sep, 10:45 UTC40d ago | 2 | NaN | 0.5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 2147483647
- map
- Procedural Map
- size
- 2500
- seed
- 2147483647
Server
srv.info()- address
- 15.204.68.243:27849
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 08:06 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 54/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 42/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 40/200 |
Quick answers
From the figures on this page.
Population
What position does ChudL™ take in the server rankings?
Over the last seven days ChudL™ sits at #15,226 on player hours, in the top 70% of ranked servers.
What population does ChudL™ carry?
The current row shows ChudL™ offline; the last response was 13 days ago.
Server facts
What Rust version does ChudL™ run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by ChudL™. Joining needs the same protocol on your game; Steam handles the update.
How reliable is ChudL™, and is it up?
The latest sample has ChudL™ offline, with a last sighting 13 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 September 2026.
Where does ChudL™ sit?
No region is published by ChudL™. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 15.204.68.243:27849.
Map and rules
What rules and settings are recorded for ChudL™?
The name ChudL™ carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.
What is the map on ChudL™?
ChudL™ runs a procedural map of size 2,500 with seed 2147483647, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does ChudL™ wipe, and on what schedule?
ChudL™ wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 23 days 22 hours ago.
What is wipe day on ChudL™ like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.
Tags, lists
Where does ChudL™ appear among Rust Data lists and filters?
On Rust Data, ChudL™ appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on ChudL™?
Read by the game's server browser, the tags ChudL™ publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to ChudL™?
The manual route: launch Rust, F1, then client.connect 15.204.68.243:27849. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.