Online 15.204.68.243:28015 checked 11m ago
HOODARUST
Connect
srv = rust.server("15.204.68.243:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 23:57 UTC, in 21h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 21h | Thu 29 Oct, 23:57 UTC | wipe |
| 1 | 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 21h | Thu 12 Nov, 23:57 UTC | wipe |
| 3 | 28d 21h | Thu 26 Nov, 23:57 UTC | wipe |
| 4 | 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 21h | Thu 10 Dec, 23:57 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 23:57 UTC13d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 23:18 UTC26d ago | 1 | halved by day 5 | 13 days | 0 |
| 2 | Sat 19 Sep, 00:44 UTC40d ago | 4 | halved by day 2 | 13.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 100000
- map
- Procedural Map
- size
- 4500
- seed
- 100000
Server
srv.info()- address
- 15.204.68.243:28015
- region
- –
- max players
- 90
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 23:57 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 40 on average | 54/100 |
| 1 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 17 on average | 1/100 |
| 2 | СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 1/200 |
| 3 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 2/200 |
| 4 | Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out | groups of 8+ · biweekly · 5 on average | 10/50 |
| 5 | [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 | EA · no group limit · biweekly · 4 on average | 2/20 |
Quick answers
From the figures on this page.
Population data
How does HOODARUST compare in the rankings?
Player hours over seven days put HOODARUST at #5,477, in the top 25% of the ranked set.
How full does HOODARUST run?
HOODARUST reports 3 players at this refresh, with 90 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 00:00 UTC is the busiest, at 3 players.
Server data
How smoothly does HOODARUST run?
Server fps over the last 48 hours averages 101; the floor is 70. Buildings, deployables and all else in the world took the count as high as 125,232 entities. Memory peaked at 4,945 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is HOODARUST on?
Rust network protocol 2635 and build 168909 on Linux is what HOODARUST runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is HOODARUST, and is it online now?
Online is the state at the latest refresh for HOODARUST. Count back 1 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does HOODARUST sit?
No region is published by HOODARUST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 15.204.68.243:28015.
Map and rules
Which settings and rules does HOODARUST run?
You will not find a gather rate in the string HOODARUST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
What is the map on HOODARUST?
Size 4,500, seed 100000: the procedural map on HOODARUST, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does HOODARUST wipe?
Too few wipes are on record for HOODARUST to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Thursday 29 October at 23:57 UTC. This world was created 13 days 2 hours ago. Its tags carry a wipe schedule of every two weeks.
On HOODARUST, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 3.5.
Tags and filters
Which lists on Rust Data hold HOODARUST, and which filters?
These Rust Data lists include HOODARUST: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on HOODARUST hold?
These tags are published by HOODARUST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp90 (Max players): The server lists 90 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to HOODARUST?
In Rust, F1 opens the console: type client.connect 15.204.68.243:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.