Online NA 15.235.113.18:28005 checked 9m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("15.235.113.18:28006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 00:05 UTC24d ago | 1 | NaN | running | 0 |
| 1 | Sun 27 Sep, 21:45 UTC31d ago | 1 | halved by day 1 | 7.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 5/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 4/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 2/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 5/50 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Pine Hosting - Rust Server rank?
Ranked #14,912 on seven-day player hours, Pine Hosting - Rust Server is #1,467 in North America and in the top 67% of all ranked servers.
What population does Pine Hosting - Rust Server carry?
Current row: 0 players on Pine Hosting - Rust Server, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How well does Pine Hosting - Rust Server perform?
The 48-hour average is 5 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 84,540 entities. A high of 2,790 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Pine Hosting - Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Pine Hosting - Rust Server, and is it up?
Online is the state at the latest refresh for Pine Hosting - Rust Server. Count back 2 days 21 hours from its reported uptime to get the last restart. 51 of 168 hours up over the last 7 full days, or 30%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Pine Hosting - Rust Server run from?
With its NA tag, Pine Hosting - Rust Server lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 15.235.113.18:28005 is its address.
Map and rules
Which settings and rules does Pine Hosting - Rust Server run?
The name Pine Hosting - Rust Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Pine Hosting - Rust Server loaded?
Size 3,600, seed 1337: the procedural map on Pine Hosting - Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipe data
On what schedule does Pine Hosting - Rust Server wipe?
The only wipe Pine Hosting - Rust Server takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 24 days 19 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on Pine Hosting - Rust Server like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Lists and tags
Which Rust Data filters and lists contain Pine Hosting - Rust Server?
These Rust Data lists include Pine Hosting - Rust Server: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Pine Hosting - Rust Server?
Read by the game's server browser, the tags Pine Hosting - Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Pine Hosting - Rust Server?
The manual route: launch Rust, F1, then client.connect 15.235.113.18:28005. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
