Online 15.235.181.126:2016 checked 8m ago
LS - TEST
Connect
srv = rust.server("15.235.181.126:28024")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 15.235.181.126:2016
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 07:31 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 161/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 92/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 246/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 345/350 |
Quick answers
From the figures on this page.
Population
How does LS - TEST compare in the rankings?
Over the last seven days LS - TEST sits at #15,341 on player hours, in the top 69% of ranked servers.
What population does LS - TEST carry?
The sample now reads 0 players for LS - TEST, out of 2 slots. Over the last seven days it averaged 0 players.
Server facts
How well does LS - TEST perform?
The 48-hour average is 131 server fps, with a low of 62. The entity count peaked at 47,901, covering buildings, deployables and the rest of the world. Memory peaked at 1,839 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does LS - TEST run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by LS - TEST. Joining needs the same protocol on your game; Steam handles the update.
Is LS - TEST up, and what does its uptime show?
The current sample puts LS - TEST online. A restart about 2 hours ago is what its reported uptime implies. 71 of 72 hours up over the last 3 full days, or 99%. The first row Rust Data holds for it is dated 25 October 2026.
Which location does LS - TEST run from?
For LS - TEST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 15.235.181.126:2016.
Map and rules
What rules and settings are recorded for LS - TEST?
The name LS - TEST carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has LS - TEST selected?
Size 3,000, seed 1: the procedural map on LS - TEST, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does LS - TEST wipe, and on what schedule?
A rhythm cannot be read from the wipes of LS - TEST on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 4 days 8 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain LS - TEST?
The Rust Data lists that LS - TEST fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on LS - TEST hold?
These tags are published by LS - TEST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join LS - TEST?
The manual route: launch Rust, F1, then client.connect 15.235.181.126:2016. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://lonesurvivor.online/.