Online 15.235.23.35:20767 checked 10m ago
Hacker Server (Hackers only)
Connect
srv = rust.server("15.235.23.35:20768")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:04 UTC FW27d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 6464646
- map
- Procedural Map
- size
- 3000
- seed
- 6464646
Server
srv.info()- address
- 15.235.23.35:20767
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:04 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 167/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 67/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 17/1000 |
Quick answers
From the figures on this page.
Population
What position does Hacker Server (Hackers only) take in the server rankings?
Player hours over seven days put Hacker Server (Hackers only) at #5,042, in the top 23% of the ranked set.
How many players does Hacker Server (Hackers only) hold at once?
Current row: 0 players on Hacker Server (Hackers only), against 8 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 22:00 UTC, mean 1 players.
Server facts
How smoothly does Hacker Server (Hackers only) run?
Server fps over the last 48 hours averages 20; the floor is 20. Entity numbers reached 43,437, and that includes buildings, deployables and the rest. The memory field tops out at 3,583 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Hacker Server (Hackers only)?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Hacker Server (Hackers only). Joining needs the same protocol on your game; Steam handles the update.
How reliable is Hacker Server (Hackers only), and is it up?
Online is the state at the latest refresh for Hacker Server (Hackers only). The uptime it reports puts the last restart about 2 days 15 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Hacker Server (Hackers only) sit?
No region is published by Hacker Server (Hackers only). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 15.235.23.35:20767 is its address.
Map and rules
Which settings and rules does Hacker Server (Hackers only) run?
No gather rate appears in the name: Hacker Server (Hackers only). No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. The VAC field reads off.
Which map has Hacker Server (Hackers only) selected?
The game generates the map on Hacker Server (Hackers only): procedural, size 3,000, seed 6464646. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Hacker Server (Hackers only) wipe, and how often?
Once a month Hacker Server (Hackers only) wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 17 hours ago.
On Hacker Server (Hackers only), what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 1 hours after it began.
Lists and tags
Where does Hacker Server (Hackers only) appear among Rust Data lists and filters?
The Rust Data lists that Hacker Server (Hackers only) fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Hacker Server (Hackers only)?
Read by the game's server browser, the tags Hacker Server (Hackers only) publishes are: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): Slot count: 8; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Hacker Server (Hackers only)?
Enter client.connect 15.235.23.35:20767 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.