Rust Data

rustdata.spaceservers15.235.31.119:22736.ipynb

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Online 15.235.31.119:22735 checked 8m ago

Iorn's server

moddedoxide

Connect

srv = rust.server("15.235.31.119:22736")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak 2
rank #5,589 # top 25%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct25 Oct30 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 00:29 UTC6d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 813168825
Map of Iorn's server
map
Procedural Map
size
5000
seed
813168825
Open on RustMaps

Server

srv.info()
address
15.235.31.119:22735
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 00:29 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average16/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average34/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average37/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average139/200

Quick answers

From the figures on this page.

Player counts

What position does Iorn's server take in the server rankings?

Rank #5,589 on seven-day player hours for Iorn's server, within the top 25% of all ranked servers.

How many players does Iorn's server hold at once?

The sample now reads 0 players for Iorn's server, out of 2 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 00:00 UTC, averaging 0 players.

Server facts

What does performance look like on Iorn's server?

The 48-hour average is 114 server fps, with a low of 37. Buildings, deployables and all else in the world took the count as high as 146,173 entities. The memory field tops out at 5,299 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Iorn's server on?

Rust network protocol 2635 and build 168909 on Linux is what Iorn's server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Iorn's server, and is it up?

The current sample puts Iorn's server online. The uptime it reports puts the last restart about 8 hours ago. Over the last 7 full days the hours up number 143 of 168, 85%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Iorn's server hosted?

There is no region published for Iorn's server. Rust Data does not look up where the machine stands; it shows where a server says it is. 15.235.31.119:22735 is its address.

Rules, settings, map

What rules and settings are recorded for Iorn's server?

You will not find a gather rate in the string Iorn's server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Iorn's server loaded?

The game generates the map on Iorn's server: procedural, size 5,000, seed 813168825. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Iorn's server wipe, and how often?

A rhythm cannot be read from the wipes of Iorn's server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 6 days 1 hours ago.

On Iorn's server, what happens on wipe day?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold Iorn's server, and which filters?

On Rust Data, Iorn's server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Iorn's server?

These tags are published by Iorn's server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Iorn's server?

In Rust, F1 opens the console: type client.connect 15.235.31.119:22735. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,148 players 11,694 servers online