Offline 15.235.31.83:24662 checked 16d ago
Valhalla
Connect
srv = rust.server("15.235.31.83:24663")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 16:54 UTC25d ago | 5 | NaN | running | 0 |
| 1 | Thu 1 Oct, 20:01 UTC FW28d ago | 5 | held half | 2.9 days | 0 |
| 2 | Tue 29 Sep, 18:58 UTC30d ago | 3 | halved by day 1 | 2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1225
- map
- Procedural Map
- size
- 3000
- seed
- 1225
Server
srv.info()- address
- 15.235.31.83:24662
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 16:54 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 32/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 48/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 17/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 50/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 236/260 |
Quick answers
From the figures on this page.
Player counts
What position does Valhalla take in the server rankings?
Player hours over seven days put Valhalla at #15,366, in the top 71% of the ranked set.
How many players does Valhalla hold at once?
Valhalla returns no live count at this refresh, having last been seen 16 days 11 hours ago.
About the server
Which Rust version is Valhalla on?
The build is Rust network protocol 2634 and build 166652 on Linux, run by Valhalla. Joining needs the same protocol on your game; Steam handles the update.
Is Valhalla up, and what does its uptime show?
The latest sample has Valhalla offline, with a last sighting 16 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 29 September 2026.
In which location is Valhalla hosted?
There is no region published for Valhalla. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 15.235.31.83:24662.
Map and rules
What rules and settings are recorded for Valhalla?
The name Valhalla carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Valhalla selected?
Valhalla runs a procedural map of size 3,000 with seed 1225, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Valhalla wipe, and how often?
Irregular wipe times on Valhalla leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days 6 hours ago, and that is the one in play.
What is wipe day on Valhalla like?
Recent wipes averaged 4 players at their peak. The crowd on the latest wipe topped out 8 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Lists and tags
Which lists on Rust Data hold Valhalla, and which filters?
The Rust Data lists that Valhalla fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Valhalla hold?
The game's server browser reads these tags from Valhalla: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Valhalla?
In Rust, F1 opens the console: type client.connect 15.235.31.83:24662. Launch Rust on this page does the same by opening the game through Steam and connecting.