Rust Data

rustdata.spaceservers15.235.65.131:25567.ipynb

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Online 15.235.65.131:25587 checked 9m ago

Teto's Territory

moddedoxide

Connect

srv = rust.server("15.235.65.131:25567")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 17d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Mon 12 OctSat 3 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 02:38 UTC17d ago 2 NaN running 2
1 Sat 3 Oct, 12:38 UTC25d ago 1 halved by day 3 8.6 days 0
2 Mon 14 Sep, 23:25 UTC44d ago 2 halved by day 3 18.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2250 · seed 0
No map picture published
map
Procedural Map
size
2250
seed
–

Server

srv.info()
address
15.235.65.131:25587
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 02:38 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average159/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average15/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Teto's Territory rank?

Rank #15,318 on seven-day player hours for Teto's Territory, within the top 69% of all ranked servers.

How many players does Teto's Territory hold at once?

Current row: 0 players on Teto's Territory, against 40 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on Teto's Territory?

The 48-hour average is 235 server fps, with a low of 217. Buildings, deployables and all else in the world took the count as high as 21,883 entities. The memory field tops out at 1,993 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Teto's Territory on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Teto's Territory. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Teto's Territory, and is it up?

Online is the state at the latest refresh for Teto's Territory. Count back 16 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Teto's Territory run from?

There is no region published for Teto's Territory. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 15.235.65.131:25587.

Settings and map

What rules and settings are recorded for Teto's Territory?

You will not find a gather rate in the string Teto's Territory. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on Teto's Territory?

Generated by the game at size 2,250, the map on Teto's Territory is procedural.

Wipe schedule

When does Teto's Territory wipe, and how often?

Irregular wipe times on Teto's Territory leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 17 days 9 hours ago.

On Teto's Territory, what happens on wipe day?

The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 3 in the other cases.

Tags, lists

Which Rust Data filters and lists contain Teto's Territory?

On Rust Data, Teto's Territory appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Teto's Territory?

These tags are published by Teto's Territory and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Teto's Territory?

The manual route: launch Rust, F1, then client.connect 15.235.65.131:25587. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,925 players 11,786 servers online