Rust Data

rustdata.spaceservers150.220.36.225:28317.ipynb

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Offline 150.220.36.225:28315 checked 30d ago

recoil-recorder

moddedcarbon

Connect

srv = rust.server("150.220.36.225:28317")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #16,911 # top 71%
last wipe 30d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
150.220.36.225:28315
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
28 Sep 2026, 22:09 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average160/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average97/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average230/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345/350

Quick answers

From the figures on this page.

Population data

What position does recoil-recorder take in the server rankings?

Player hours over seven days put recoil-recorder at #16,911, in the top 71% of the ranked set.

How full does recoil-recorder run?

Offline now for recoil-recorder, with the last sample 30 days 19 hours ago.

Server data

What Rust version does recoil-recorder run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by recoil-recorder. The protocol has to match before you can join, and Steam does the updating.

Is recoil-recorder up, and what does its uptime show?

The latest sample has recoil-recorder offline, with a last sighting 30 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 28 September 2026.

In which location is recoil-recorder hosted?

No region is published by recoil-recorder. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 150.220.36.225:28315.

Settings and map

What rules and settings are recorded for recoil-recorder?

No gather rate appears in the name: recoil-recorder. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has recoil-recorder selected?

A procedural map runs on recoil-recorder, generated by the game.

Wipes and dates

When does recoil-recorder wipe, and how often?

The record for recoil-recorder holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 30 days 19 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain recoil-recorder?

On Rust Data, recoil-recorder appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on recoil-recorder?

The game's server browser reads these tags from recoil-recorder: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into recoil-recorder?

In Rust, F1 opens the console: type client.connect 150.220.36.225:28315. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players Slot count: 2.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,584 players 11,894 servers online