Rust Data

rustdata.spaceservers150.221.228.170:28017.ipynb

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Online 150.221.228.170:28015 checked 14m ago

DadCore Test

quad moddedcarbonsoftcore

Connect

srv = rust.server("150.221.228.170:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 8d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep22 Oct25 Oct29 Oct

Top 69% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 12:45 UTC8d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
150.221.228.170:28015
region
–
max players
5
group limit
quad
wipe schedule
–
last wipe
21 Oct 2026, 12:45 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average3/100
1 Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average3/233
2ProRowquad · 2 on average1/20
3[EA] Softcore 1quad · monthly · 66 on average104/350
4[US] Facepunch Softcore 2NA · quad · monthly · 59 on average30/300
5Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average11/150

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does DadCore Test rank?

Over the last seven days DadCore Test sits at #15,341 on player hours, in the top 69% of ranked servers. The quad group places it at #617.

How full does DadCore Test run?

DadCore Test reports 0 players at this refresh, with 5 slots configured. Over the last seven days it averaged 0 players.

About the server

What Rust version does DadCore Test run?

Version Rust network protocol 2635 and build 168752 on Linux is reported by DadCore Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DadCore Test, and is it online now?

Online is the state at the latest refresh for DadCore Test. 151 of 168 hours up over the last 7 full days, or 90%. Rust Data logged it first on 13 September 2026.

In which location is DadCore Test hosted?

No region is published by DadCore Test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 150.221.228.170:28015.

Map and rules

Which settings and rules does DadCore Test run?

You will not find a gather rate in the string DadCore Test. The group limit is 4 players, the quad setting. Recorded as softcore, Facepunch's easier setting: some loot is kept. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has DadCore Test selected?

The game generates its map: procedural, on DadCore Test.

Wipes and dates

On what schedule does DadCore Test wipe?

A rhythm cannot be read from the wipes of DadCore Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 8 days 3 hours ago, and that is the one in play.

On DadCore Test, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which Rust Data filters and lists contain DadCore Test?

The Rust Data lists that DadCore Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

Which meanings do the tags on DadCore Test hold?

These tags are published by DadCore Test and read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp5 (Max players): The server lists 5 slots; ts4 (Group limit): The team cap is 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168752 (Build): Recorded game build: 168752; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join DadCore Test?

Enter client.connect 150.221.228.170:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmsoftcore,cs168752,ts4,^z,^y

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp5
Max players The server lists 5 slots.
ts4
Group limit The team cap is 4.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168752
Build Recorded game build: 168752.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 95,389 players 11,875 servers online