Offline 150.228.105.124:28015 checked 44d ago
TroubleChute
Connect
srv = rust.server("150.228.105.124:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 150.228.105.124:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 15:01 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 30/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 48/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 16/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 48/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 218/260 |
Quick answers
From the figures on this page.
Player counts
What position does TroubleChute take in the server rankings?
Over the last seven days TroubleChute sits at #14,128 on player hours, in the top – of ranked servers.
How full does TroubleChute run?
Offline now for TroubleChute, with the last sample 44 days 10 hours ago.
About the server
What is the Rust version on TroubleChute?
Version Rust network protocol 2633 and build 163794 on Windows is reported by TroubleChute. Joining needs the same protocol on your game; Steam handles the update.
Is TroubleChute up, and what does its uptime show?
The latest sample has TroubleChute offline, with a last sighting 44 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 15 September 2026.
Which location does TroubleChute run from?
No region is published by TroubleChute. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 150.228.105.124:28015.
Rules, settings, map
Which settings and rules does TroubleChute run?
You will not find a gather rate in the string TroubleChute. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has TroubleChute loaded?
TroubleChute runs a procedural map, which the game generates.
Wipe data
On what schedule does TroubleChute wipe?
Too few wipes are on record for TroubleChute to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 45 days 9 hours ago.
Lists and tags
Which Rust Data filters and lists contain TroubleChute?
The Rust Data lists that TroubleChute fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on TroubleChute hold?
The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join TroubleChute?
Enter client.connect 150.228.105.124:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.