Rust Data

rustdata.spaceservers150.251.143.109:27015.ipynb

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Offline 150.251.143.109:27015 checked 14d ago

IKS[211 Devblog]

modded

Connect

srv = rust.server("150.251.143.109:27015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,092 # top 70%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
IKS_CustomMap_v5
size
–
seed
–

Server

srv.info()
address
150.251.143.109:27015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
12 Oct 2026, 21:51 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average55/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average94/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average33/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average105/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average339/350

Quick answers

From the figures on this page.

Population

How does IKS[211 Devblog] compare in the rankings?

Player hours over seven days put IKS[211 Devblog] at #15,092, in the top 70% of the ranked set.

How full does IKS[211 Devblog] run?

Offline now for IKS[211 Devblog], with the last sample 14 days 1 hours ago.

Server data

What is the Rust version on IKS[211 Devblog]?

The build is Rust network protocol 2164 on Windows, run by IKS[211 Devblog]. The protocol has to match before you can join, and Steam does the updating.

How reliable is IKS[211 Devblog], and is it up?

The latest sample has IKS[211 Devblog] offline, with a last sighting 14 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 15 October 2026.

In which location is IKS[211 Devblog] hosted?

There is no region published for IKS[211 Devblog]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 150.251.143.109:27015.

Settings and map

Which settings and rules does IKS[211 Devblog] run?

You will not find a gather rate in the string IKS[211 Devblog]. Group limits do not appear in its data. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Anti-cheat status: VAC off.

Wipe data

On what schedule does IKS[211 Devblog] wipe?

Too few wipes are on record for IKS[211 Devblog] to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 16 days 23 hours ago.

Tags and filters

Which Rust Data filters and lists contain IKS[211 Devblog]?

These Rust Data lists include IKS[211 Devblog]: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded.

Which meanings do the tags on IKS[211 Devblog] hold?

These tags are published by IKS[211 Devblog] and read by the game's server browser: mp10 (Max players): Slot count: 10; v2164 (Protocol): Protocol 2164 is required; a different game version cannot connect; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): The Modded section lists it, because plugins or settings change the game; hb68d7370 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join IKS[211 Devblog]?

In Rust, F1 opens the console: type client.connect 150.251.143.109:27015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players Slot count: 10.
v2164
Protocol Protocol 2164 is required; a different game version cannot connect.

Mods and access

oxide
Oxide Runs on Oxide (uMod) for plugins.
modded
Modded The Modded section lists it, because plugins or settings change the game.

Other

hb68d7370
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,322 players 11,829 servers online