Online 151.240.121.11:2477 checked 9m ago
Ulis Server
Connect
srv = rust.server("151.240.121.11:2316")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 16:51 UTC23d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 5500
- map
- Procedural Map
- size
- 3000
- seed
- 5500
Server
srv.info()- address
- 151.240.121.11:2477
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 16:51 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 249 on average | 315/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 240 on average | 111/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 104 on average | 179/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 32/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 56/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 10/100 |
Quick answers
From the figures on this page.
Population
What position does Ulis Server take in the server rankings?
Over the last seven days Ulis Server sits at #15,353 on player hours, in the top 69% of ranked servers.
How full does Ulis Server run?
Ulis Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
About the server
How well does Ulis Server perform?
Averaged over 48 hours: 212 server fps, never under 153. Buildings, deployables and all else in the world took the count as high as 49,226 entities. The memory field tops out at 1,916 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Ulis Server run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Ulis Server. The protocol has to match before you can join, and Steam does the updating.
Is Ulis Server up, and what does its uptime show?
Online is the state at the latest refresh for Ulis Server. The uptime it reports puts the last restart about 22 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 2 October 2026.
Where does Ulis Server sit?
For Ulis Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 151.240.121.11:2477.
Settings and map
Which settings and rules does Ulis Server run?
You will not find a gather rate in the string Ulis Server. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Ulis Server selected?
Ulis Server runs a procedural map of size 3,000 with seed 5500, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Ulis Server wipe, and how often?
Too few wipes are on record for Ulis Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 23 days 9 hours ago.
What is wipe day on Ulis Server like?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 1 hours in.
Lists and tags
Which lists on Rust Data hold Ulis Server, and which filters?
The Rust Data lists that Ulis Server fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Ulis Server?
The game's server browser reads these tags from Ulis Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Ulis Server?
In Rust, F1 opens the console: type client.connect 151.240.121.11:2477. Launch Rust on this page does the same by opening the game through Steam and connecting.