Offline 151.59.27.1:28015 checked 2d ago
Rust PvE - Test
Connect
srv = rust.server("151.59.27.1:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1337
- map
- Procedural Map
- size
- 3500
- seed
- 1337
Server
srv.info()- address
- 151.59.27.1:28015
- region
- –
- max players
- 5
- group limit
- 5 max
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 10:44 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 75 on average | 6/250 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 52 on average | 13/150 |
| 2 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 2/200 |
| 3 | Rustico 3 | groups of 5 · 7 on average | 20/100 |
| 4 | SGRust@Mint | groups of 6 · 1 on average | 2/10 |
| 5 | Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust PvE - Test rank?
Player hours over seven days put Rust PvE - Test at #7,251, in the top 33% of the ranked set.
How full does Rust PvE - Test run?
The current row shows Rust PvE - Test offline; the last response was 2 days 1 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
Which Rust version is Rust PvE - Test on?
Rust network protocol 2635 and build 168909 on Windows is what Rust PvE - Test runs. Steam updates your game for you, but the protocol must match to join.
Is Rust PvE - Test up, and what does its uptime show?
Rust PvE - Test is offline at this refresh; the last response came 2 days 1 hours ago. Uptime of 2% across the last 2 full days: 1 hours of 48. Rust Data logged it first on 25 October 2026.
In which location is Rust PvE - Test hosted?
No region is published by Rust PvE - Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 151.59.27.1:28015.
Settings and map
Which settings and rules does Rust PvE - Test run?
The name Rust PvE - Test carries no gather rate. Group size tops out at 5 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Rust PvE - Test selected?
The game generates the map on Rust PvE - Test: procedural, size 3,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does Rust PvE - Test wipe?
Too few wipes are on record for Rust PvE - Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 15 hours ago.
Tags and filters
Where does Rust PvE - Test appear among Rust Data lists and filters?
On Rust Data, Rust PvE - Test appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Rust PvE - Test?
These tags are published by Rust PvE - Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts5 (Group limit): Team size tops out at 5; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Rust PvE - Test?
The manual route: launch Rust, F1, then client.connect 151.59.27.1:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.