Online 152.228.198.252:21562 checked 14m ago
PAIPERLAND
Connect
srv = rust.server("152.228.198.252:21563")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 10:29 UTC4d ago | 1 | NaN | running | 0 |
| 1 | Tue 13 Oct, 20:08 UTC16d ago | 1 | halved by day 1 | 11.6 days | 1 |
| 2 | Mon 12 Oct, 12:05 UTC17d ago | 1 | NaN | 1.3 days | 0 |
| 3 | Sun 11 Oct, 16:46 UTC18d ago | 1 | NaN | 0.8 days | 0 |
| 4 | Tue 6 Oct, 14:43 UTC23d ago | 1 | halved by day 3 | 5.1 days | 0 |
| 5 | Wed 30 Sep, 16:29 UTC29d ago | 1 | halved by day 1 | 5.9 days | 0 |
| 6 | Fri 25 Sep, 21:02 UTC34d ago | 1 | held half | 4.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2750 · seed 2026059401
- map
- Procedural Map
- size
- 2750
- seed
- 2026059401
Server
srv.info()- address
- 152.228.198.252:21562
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 10:29 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 91/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 140/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 41/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 95 on average | 114/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 132/200 |
Quick answers
From the figures on this page.
Population data
How does PAIPERLAND compare in the rankings?
Rank #8,300 on seven-day player hours for PAIPERLAND, within the top 37% of all ranked servers.
What population does PAIPERLAND carry?
PAIPERLAND reports 0 players at this refresh, with 1 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 22:00 UTC, mean 0 players.
Server facts
What does performance look like on PAIPERLAND?
The 48-hour average is 224 server fps, with a low of 201. The entity count peaked at 33,764, covering buildings, deployables and the rest of the world. The memory field tops out at 4,138 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is PAIPERLAND on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by PAIPERLAND. Steam updates your game for you, but the protocol must match to join.
How reliable is PAIPERLAND, and is it online now?
PAIPERLAND reports itself online at the current refresh. A restart about 14 minutes ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does PAIPERLAND run from?
No region is published by PAIPERLAND. Rust Data does not look up where the machine stands; it shows where a server says it is. 152.228.198.252:21562 is its address.
Settings and map
What rules and settings are recorded for PAIPERLAND?
You will not find a gather rate in the string PAIPERLAND. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC off.
Which map has PAIPERLAND loaded?
The game generates the map on PAIPERLAND: procedural, size 2,750, seed 2026059401. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does PAIPERLAND wipe, and on what schedule?
Irregular wipe times on PAIPERLAND leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 4 days 23 hours ago, and that is the one in play.
What is wipe day on PAIPERLAND like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags, lists
Where does PAIPERLAND appear among Rust Data lists and filters?
On Rust Data, PAIPERLAND appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on PAIPERLAND hold?
These tags are published by PAIPERLAND and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into PAIPERLAND?
Enter client.connect 152.228.198.252:21562 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.