Rust Data

rustdata.spaceservers152.228.198.252:21563.ipynb

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Online 152.228.198.252:21562 checked 14m ago

PAIPERLAND

moddedoxide

Connect

srv = rust.server("152.228.198.252:21563")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #8,300 # top 37%
last wipe 4d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0021:0006:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040011:0021:0006:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 10:29 UTC4d ago 1 NaN running 0
1 Tue 13 Oct, 20:08 UTC16d ago 1 halved by day 1 11.6 days 1
2 Mon 12 Oct, 12:05 UTC17d ago 1 NaN 1.3 days 0
3 Sun 11 Oct, 16:46 UTC18d ago 1 NaN 0.8 days 0
4 Tue 6 Oct, 14:43 UTC23d ago 1 halved by day 3 5.1 days 0
5 Wed 30 Sep, 16:29 UTC29d ago 1 halved by day 1 5.9 days 0
6 Fri 25 Sep, 21:02 UTC34d ago 1 held half 4.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2750 · seed 2026059401
Map of PAIPERLAND
map
Procedural Map
size
2750
seed
2026059401
Open on RustMaps

Server

srv.info()
address
152.228.198.252:21562
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 10:29 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average91/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average140/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average41/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average114/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average132/200

Quick answers

From the figures on this page.

Population data

How does PAIPERLAND compare in the rankings?

Rank #8,300 on seven-day player hours for PAIPERLAND, within the top 37% of all ranked servers.

What population does PAIPERLAND carry?

PAIPERLAND reports 0 players at this refresh, with 1 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 22:00 UTC, mean 0 players.

Server facts

What does performance look like on PAIPERLAND?

The 48-hour average is 224 server fps, with a low of 201. The entity count peaked at 33,764, covering buildings, deployables and the rest of the world. The memory field tops out at 4,138 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is PAIPERLAND on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by PAIPERLAND. Steam updates your game for you, but the protocol must match to join.

How reliable is PAIPERLAND, and is it online now?

PAIPERLAND reports itself online at the current refresh. A restart about 14 minutes ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does PAIPERLAND run from?

No region is published by PAIPERLAND. Rust Data does not look up where the machine stands; it shows where a server says it is. 152.228.198.252:21562 is its address.

Settings and map

What rules and settings are recorded for PAIPERLAND?

You will not find a gather rate in the string PAIPERLAND. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC off.

Which map has PAIPERLAND loaded?

The game generates the map on PAIPERLAND: procedural, size 2,750, seed 2026059401. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does PAIPERLAND wipe, and on what schedule?

Irregular wipe times on PAIPERLAND leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 4 days 23 hours ago, and that is the one in play.

What is wipe day on PAIPERLAND like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.

Tags, lists

Where does PAIPERLAND appear among Rust Data lists and filters?

On Rust Data, PAIPERLAND appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on PAIPERLAND hold?

These tags are published by PAIPERLAND and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into PAIPERLAND?

Enter client.connect 152.228.198.252:21562 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,498 players 11,694 servers online