Offline 152.233.40.104:28115 checked 1d ago
octest
Connect
srv = rust.server("152.233.40.104:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 152.233.40.104:28115
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 20:28 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 56/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 54/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 53/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Player counts
What position does octest take in the server rankings?
Player hours over seven days put octest at #15,344, in the top 69% of the ranked set.
What population does octest carry?
The current row shows octest offline; the last response was 47 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does octest run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by octest. Joining needs the same protocol on your game; Steam handles the update.
How reliable is octest, and is it up?
The latest sample has octest offline, with a last sighting 47 hours ago. Uptime of 0% across the last 1 full day: 0 hours of 24. The first row Rust Data holds for it is dated 26 October 2026.
Which location does octest run from?
No region is published by octest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 152.233.40.104:28115 is its address.
Map and rules
Which settings and rules does octest run?
The name octest carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC off.
Wipe schedule
When does octest wipe, and on what schedule?
A rhythm cannot be read from the wipes of octest on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 2 days 2 hours ago.
Tags and filters
Where does octest appear among Rust Data lists and filters?
These Rust Data lists include octest: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on octest?
These tags are published by octest and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join octest?
The manual route: launch Rust, F1, then client.connect 152.233.40.104:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.