Offline 152.237.230.33:28015 checked 17d ago
Prueba Rust
Connect
srv = rust.server("152.237.230.33:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 152.237.230.33:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 10:04 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 141/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 199/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 87/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 228/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 347/350 |
Quick answers
From the figures on this page.
Population data
How does Prueba Rust compare in the rankings?
Player hours over seven days put Prueba Rust at #15,543, in the top 71% of the ranked set.
How full does Prueba Rust run?
Prueba Rust returns no live count at this refresh, having last been seen 17 days 7 hours ago.
Server facts
What is the Rust version on Prueba Rust?
Version Rust network protocol 2634 and build 167584 on Linux is reported by Prueba Rust. Steam updates your game for you, but the protocol must match to join.
How reliable is Prueba Rust, and is it online now?
Offline now for Prueba Rust, last seen 17 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 12 October 2026.
Which location does Prueba Rust run from?
For Prueba Rust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 152.237.230.33:28015.
Map and rules
Which rules apply on Prueba Rust, and what settings?
No gather rate appears in the name: Prueba Rust. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Prueba Rust selected?
Prueba Rust runs a procedural map, which the game generates.
Wipes and dates
When does Prueba Rust wipe, and how often?
The record for Prueba Rust holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 8 hours ago.
Tags, lists
Where does Prueba Rust appear among Rust Data lists and filters?
On Rust Data, Prueba Rust appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Prueba Rust?
The game's server browser reads these tags from Prueba Rust: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Prueba Rust?
In Rust, F1 opens the console: type client.connect 152.237.230.33:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.