Offline 153.66.207.183:28015 checked 3d ago
Fightin 5th Local
Connect
srv = rust.server("153.66.207.183:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 18:53 UTC6d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 153.66.207.183:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 18:53 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 28/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 31/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 14/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Fightin 5th Local rank?
Rank #13,539 on seven-day player hours for Fightin 5th Local, within the top 61% of all ranked servers.
How many players does Fightin 5th Local hold at once?
Fightin 5th Local returns no live count at this refresh, having last been seen 3 days 17 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What is the Rust version on Fightin 5th Local?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Fightin 5th Local. Joining needs the same protocol on your game; Steam handles the update.
Is Fightin 5th Local up, and what does its uptime show?
Fightin 5th Local is offline at this refresh; the last response came 3 days 17 hours ago. 82 of 168 hours up over the last 7 full days, or 49%. Its earliest recorded date in Rust Data is 21 October 2026.
Which location does Fightin 5th Local run from?
For Fightin 5th Local, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 153.66.207.183:28015.
Rules, settings, map
Which settings and rules does Fightin 5th Local run?
The name Fightin 5th Local carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Fightin 5th Local selected?
A procedural map runs on Fightin 5th Local, generated by the game.
Wipe data
On what schedule does Fightin 5th Local wipe?
Too few wipes are on record for Fightin 5th Local to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 days 7 hours ago.
What is wipe day on Fightin 5th Local like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in.
Tags, lists
Which Rust Data filters and lists contain Fightin 5th Local?
These Rust Data lists include Fightin 5th Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Fightin 5th Local?
Read by the game's server browser, the tags Fightin 5th Local publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Fightin 5th Local?
The manual route: launch Rust, F1, then client.connect 153.66.207.183:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.