Offline 153.66.207.55:28015 checked 11d ago
Fightin 5th Local
Connect
srv = rust.server("153.66.207.55:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 153.66.207.55:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 03:35 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Fightin 5th Local rank?
Rank #15,222 on seven-day player hours for Fightin 5th Local, within the top 70% of all ranked servers.
How many players does Fightin 5th Local hold at once?
The current row shows Fightin 5th Local offline; the last response was 11 days 10 hours ago.
Server data
Which Rust version is Fightin 5th Local on?
Version Rust network protocol 2634 and build 166494 on Windows is reported by Fightin 5th Local. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Fightin 5th Local, and is it online now?
Fightin 5th Local is offline at this refresh; the last response came 11 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 15 October 2026.
In which location is Fightin 5th Local hosted?
There is no region published for Fightin 5th Local. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 153.66.207.55:28015.
Map and rules
Which settings and rules does Fightin 5th Local run?
You will not find a gather rate in the string Fightin 5th Local. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Fightin 5th Local loaded?
The game generates its map: procedural, on Fightin 5th Local.
Wipe data
When does Fightin 5th Local wipe, and how often?
A rhythm cannot be read from the wipes of Fightin 5th Local on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 14 days 15 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Fightin 5th Local?
On Rust Data, Fightin 5th Local appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Fightin 5th Local hold?
The game's server browser reads these tags from Fightin 5th Local: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Fightin 5th Local?
In Rust, F1 opens the console: type client.connect 153.66.207.55:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.