Offline 153.66.237.202:28115 checked 27d ago
Warlords Local Test Server
Connect
srv = rust.server("153.66.237.202:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 153.66.237.202:28115
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 12:51 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 41/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 59/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 19/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Population
What position does Warlords Local Test Server take in the server rankings?
Player hours over seven days put Warlords Local Test Server at #16,508, in the top 70% of the ranked set.
How many players does Warlords Local Test Server hold at once?
The current row shows Warlords Local Test Server offline; the last response was 27 days 16 hours ago.
Server facts
Which Rust version is Warlords Local Test Server on?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Warlords Local Test Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Warlords Local Test Server, and is it online now?
Offline now for Warlords Local Test Server, last seen 27 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 1 October 2026.
In which location is Warlords Local Test Server hosted?
There is no region published for Warlords Local Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 153.66.237.202:28115.
Settings and map
What rules and settings are recorded for Warlords Local Test Server?
You will not find a gather rate in the string Warlords Local Test Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.
Which map has Warlords Local Test Server loaded?
Warlords Local Test Server runs a procedural map, which the game generates.
Wipe data
When does Warlords Local Test Server wipe, and how often?
The record for Warlords Local Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 16 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Warlords Local Test Server?
On Rust Data, Warlords Local Test Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Warlords Local Test Server?
Read by the game's server browser, the tags Warlords Local Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Warlords Local Test Server?
The manual route: launch Rust, F1, then client.connect 153.66.237.202:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.