Offline 153.67.137.101:28015 checked 3d ago
Oxide Plugin Development
Connect
srv = rust.server("153.67.137.101:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- FPS+ LatamGS.com
- size
- –
- seed
- –
Server
srv.info()- address
- 153.67.137.101:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:45 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 113/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 196/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 73/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 211/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Population
What position does Oxide Plugin Development take in the server rankings?
Player hours over seven days put Oxide Plugin Development at #15,289, in the top 69% of the ranked set.
How full does Oxide Plugin Development run?
Offline now for Oxide Plugin Development, with the last sample 3 days 9 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does Oxide Plugin Development run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Oxide Plugin Development. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Oxide Plugin Development, and is it online now?
Offline now for Oxide Plugin Development, last seen 3 days 9 hours ago. Over the last 5 full days the hours up number 58 of 120, 48%. The first row Rust Data holds for it is dated 23 October 2026.
Which location does Oxide Plugin Development run from?
For Oxide Plugin Development, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 153.67.137.101:28015 is its address.
Rules, settings, map
Which settings and rules does Oxide Plugin Development run?
The name Oxide Plugin Development carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Wipes and dates
When does Oxide Plugin Development wipe, and on what schedule?
Too few wipes are on record for Oxide Plugin Development to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 28 days ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Oxide Plugin Development, and which filters?
The Rust Data lists that Oxide Plugin Development fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Oxide Plugin Development hold?
These tags are published by Oxide Plugin Development and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; rustmaps (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Oxide Plugin Development?
Enter client.connect 153.67.137.101:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.