Offline 153.67.137.101:28415 checked 3d ago
LGS map test
Connect
srv = rust.server("153.67.137.101:28417")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 153.67.137.101:28415
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 08:49 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 78/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 143/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 51/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 143/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does LGS map test rank?
Over the last seven days LGS map test sits at #15,269 on player hours, in the top 68% of ranked servers.
How full does LGS map test run?
The current row shows LGS map test offline; the last response was 3 days 11 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does LGS map test run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by LGS map test. The protocol has to match before you can join, and Steam does the updating.
How reliable is LGS map test, and is it online now?
LGS map test is offline at this refresh; the last response came 3 days 11 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. Its earliest recorded date in Rust Data is 26 October 2026.
Where does LGS map test sit?
For LGS map test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 153.67.137.101:28415 is its address.
Map and rules
What rules and settings are recorded for LGS map test?
You will not find a gather rate in the string LGS map test. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Wipe schedule
When does LGS map test wipe, and how often?
The record for LGS map test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 11 hours ago.
Tags and filters
Which lists on Rust Data hold LGS map test, and which filters?
On Rust Data, LGS map test appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on LGS map test?
These tags are published by LGS map test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to LGS map test?
The manual route: launch Rust, F1, then client.connect 153.67.137.101:28415. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.