Offline 154.12.178.111:49242 checked 11h ago
A Rust Staging Server - 4aca073f
Connect
srv = rust.server("154.12.178.111:49244")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 11:26 UTC14d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 59929
- map
- Procedural Map
- size
- 5000
- seed
- 59929
Server
srv.info()- address
- 154.12.178.111:49242
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 11:51 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 153 on average | 35/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 59/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3/1000 |
Quick answers
From the figures on this page.
Player counts
How does A Rust Staging Server - 4aca073f compare in the rankings?
Over the last seven days A Rust Staging Server - 4aca073f sits at #4,548 on player hours, in the top 20% of ranked servers.
How full does A Rust Staging Server - 4aca073f run?
A Rust Staging Server - 4aca073f returns no live count at this refresh, having last been seen 11 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 08:00 UTC, mean 1 players.
Server facts
How smoothly does A Rust Staging Server - 4aca073f run?
Averaged over 48 hours: 116 server fps, never under 67. Buildings, deployables and all else in the world took the count as high as 167,960 entities. Memory peaked at 5,519 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on A Rust Staging Server - 4aca073f?
The build is Rust network protocol 2635 and build 168909 on Linux, run by A Rust Staging Server - 4aca073f. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Rust Staging Server - 4aca073f, and is it online now?
A Rust Staging Server - 4aca073f is offline at this refresh; the last response came 11 hours ago. The uptime it reports puts the last restart about 14 hours ago. Over the last 7 full days the hours up number 162 of 168, 96%. The first row Rust Data holds for it is dated 14 October 2026.
In which location is A Rust Staging Server - 4aca073f hosted?
For A Rust Staging Server - 4aca073f, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 154.12.178.111:49242.
Map and rules
Which settings and rules does A Rust Staging Server - 4aca073f run?
You will not find a gather rate in the string A Rust Staging Server - 4aca073f. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on A Rust Staging Server - 4aca073f?
Size 5,000, seed 59929: the procedural map on A Rust Staging Server - 4aca073f, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does A Rust Staging Server - 4aca073f wipe, and how often?
The record for A Rust Staging Server - 4aca073f holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 14 days 17 hours ago.
What is wipe day on A Rust Staging Server - 4aca073f like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in.
Tags and filters
Which Rust Data filters and lists contain A Rust Staging Server - 4aca073f?
These Rust Data lists include A Rust Staging Server - 4aca073f: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on A Rust Staging Server - 4aca073f?
These tags are published by A Rust Staging Server - 4aca073f and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to A Rust Staging Server - 4aca073f?
The manual route: launch Rust, F1, then client.connect 154.12.178.111:49242. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.