Rust Data

rustdata.spaceservers154.16.169.250:28015.ipynb

Run all rust-data · live

‹ All servers

Online 154.16.169.250:28080 checked 10m ago

Zombie Homeland

moddedoxide

Connect

srv = rust.server("154.16.169.250:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 93d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 481970
Map of Zombie Homeland
map
Procedural Map
size
4500
seed
481970
Open on RustMaps

Server

srv.info()
address
154.16.169.250:28080
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
28 Jul 2026, 00:17 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average149/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average193/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average96/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average225/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345/350

Quick answers

From the figures on this page.

Population data

What position does Zombie Homeland take in the server rankings?

Player hours over seven days put Zombie Homeland at #15,327, in the top 69% of the ranked set.

What population does Zombie Homeland carry?

Current row: 0 players on Zombie Homeland, against 50 slots. Over the last seven days it averaged 0 players.

Server data

How well does Zombie Homeland perform?

Server fps over the last 48 hours averages 174; the floor is 127. Buildings, deployables and all else in the world took the count as high as 131,865 entities. Memory peaked at 3,568 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Zombie Homeland run?

The build is Rust network protocol 2631 and build 158240 on Windows, run by Zombie Homeland. Steam updates your game for you, but the protocol must match to join.

How reliable is Zombie Homeland, and is it online now?

The current sample puts Zombie Homeland online. The uptime it reports puts the last restart about 2 days 5 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Zombie Homeland sit?

For Zombie Homeland, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 154.16.169.250:28080.

Settings and map

Which settings and rules does Zombie Homeland run?

You will not find a gather rate in the string Zombie Homeland. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Zombie Homeland loaded?

Zombie Homeland runs a procedural map of size 4,500 with seed 481970, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Zombie Homeland wipe, and on what schedule?

Too few wipes are on record for Zombie Homeland to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 93 days 17 hours ago.

Tags, lists

Where does Zombie Homeland appear among Rust Data lists and filters?

On Rust Data, Zombie Homeland appears in these lists: Modded Rust servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Zombie Homeland hold?

These tags are published by Zombie Homeland and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2631 (Protocol): The server speaks protocol 2631, so match your game version; cs158240 (Build): Build number: 158240; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Zombie Homeland?

In Rust, F1 opens the console: type client.connect 154.16.169.250:28080. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2631
Protocol The server speaks protocol 2631, so match your game version.
cs158240
Build Build number: 158240.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,314 players 11,909 servers online