Offline 154.20.139.214:28015 checked 11h ago
My Modded Rust Server
Connect
srv = rust.server("154.20.139.214:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 00:53 UTC15h ago | NaN | NaN | running | 1 |
| 1 | Fri 23 Oct, 19:50 UTC5d ago | 1 | NaN | NaN | 0 |
| 2 | Sat 17 Oct, 03:39 UTC12d ago | 1 | NaN | 6.7 days | 1 |
| 3 | Mon 28 Sep, 03:54 UTC31d ago | 1 | NaN | 19 days | 0 |
| 4 | Sun 27 Sep, 17:54 UTC31d ago | 1 | NaN | 0.4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 154.20.139.214:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 00:53 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 170/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 251/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 350/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does My Modded Rust Server rank?
Player hours over seven days put My Modded Rust Server at #6,405, in the top 29% of the ranked set.
How many players does My Modded Rust Server hold at once?
The current row shows My Modded Rust Server offline; the last response was 11 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 19:00 UTC, mean 1 players.
Server facts
What Rust version does My Modded Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by My Modded Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is My Modded Rust Server, and is it online now?
My Modded Rust Server is offline at this refresh; the last response came 11 hours ago. Uptime of 17% across the last 7 full days: 28 hours of 168. Rust Data logged it first on 27 September 2026.
Where does My Modded Rust Server sit?
For My Modded Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 154.20.139.214:28015.
Rules, settings, map
Which rules apply on My Modded Rust Server, and what settings?
The name My Modded Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has My Modded Rust Server loaded?
The game generates its map: procedural, on My Modded Rust Server.
Wipe schedule
When does My Modded Rust Server wipe, and how often?
Irregular wipe times on My Modded Rust Server leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 15 hours ago.
On My Modded Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Lists and tags
Which Rust Data filters and lists contain My Modded Rust Server?
On Rust Data, My Modded Rust Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on My Modded Rust Server?
These tags are published by My Modded Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join My Modded Rust Server?
Enter client.connect 154.20.139.214:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.