Rust Data

rustdata.spaceservers154.53.48.184:28315.ipynb

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Online 154.53.48.184:28300 checked 10m ago

Snake Pve

moddedoxidepvepremium

Connect

srv = rust.server("154.53.48.184:28315")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,273 # top 69%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0002:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608007:0016:0002:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 16:48 UTC5d ago 0 NaN running 0
1 Thu 1 Oct, 18:33 UTC FW28d ago 0 NaN 22.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 676767
Map of Snake Pve
map
Procedural Map
size
4500
seed
676767
Open on RustMaps

Server

srv.info()
address
154.53.48.184:28300
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 16:48 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average184/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average86/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average53/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average55/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average34/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average18/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Snake Pve rank?

Rank #15,273 on seven-day player hours for Snake Pve, within the top 69% of all ranked servers.

What population does Snake Pve carry?

The sample now reads 0 players for Snake Pve, out of 50 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Snake Pve?

Server fps over the last 48 hours averages 57; the floor is 51. Entity numbers reached 120,235, and that includes buildings, deployables and the rest. Memory peaked at 4,460 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Snake Pve on?

Rust network protocol 2635 and build 168909 on Windows is what Snake Pve runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Snake Pve, and is it up?

Online is the state at the latest refresh for Snake Pve. The uptime it reports puts the last restart about 5 days 11 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Snake Pve hosted?

There is no region published for Snake Pve. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 154.53.48.184:28300 is its address.

Rules, settings, map

What rules and settings are recorded for Snake Pve?

No gather rate appears in the name: Snake Pve. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Only premium players get in. The VAC field reads off.

What is the map on Snake Pve?

Snake Pve runs a procedural map of size 4,500 with seed 676767, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Snake Pve wipe, and on what schedule?

Too few wipes are on record for Snake Pve to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 5 days 13 hours ago.

On Snake Pve, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold Snake Pve, and which filters?

The Rust Data lists that Snake Pve fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Snake Pve?

Read by the game's server browser, the tags Snake Pve publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players; ^q (Premium): Only premium players get in; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Snake Pve?

The manual route: launch Rust, F1, then client.connect 154.53.48.184:28300. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Only premium players get in.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^q
Premium Only premium players get in.
^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,013 players 11,602 servers online