Offline 154.86.119.158:27015 checked 13d ago
IKS[211 Devblog]
Connect
srv = rust.server("154.86.119.158:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 154.86.119.158:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 162/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 83/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 256/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 350/350 |
Quick answers
From the figures on this page.
Population data
How does IKS[211 Devblog] compare in the rankings?
Player hours over seven days put IKS[211 Devblog] at #12,834, in the top 59% of the ranked set.
How many players does IKS[211 Devblog] hold at once?
The current row shows IKS[211 Devblog] offline; the last response was 13 days 22 hours ago.
About the server
Which Rust version is IKS[211 Devblog] on?
Version Rust network protocol 2164 on Windows is reported by IKS[211 Devblog]. Joining needs the same protocol on your game; Steam handles the update.
How reliable is IKS[211 Devblog], and is it up?
Offline now for IKS[211 Devblog], last seen 13 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 15 October 2026.
Where does IKS[211 Devblog] sit?
There is no region published for IKS[211 Devblog]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 154.86.119.158:27015 is its address.
Map and rules
Which settings and rules does IKS[211 Devblog] run?
The name IKS[211 Devblog] carries no gather rate. No group limit is published. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Anti-cheat status: VAC off.
Wipe data
On what schedule does IKS[211 Devblog] wipe?
Too few wipes are on record for IKS[211 Devblog] to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 16 days 18 hours ago.
Tags and filters
Where does IKS[211 Devblog] appear among Rust Data lists and filters?
These Rust Data lists include IKS[211 Devblog]: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
Which meanings do the tags on IKS[211 Devblog] hold?
The game's server browser reads these tags from IKS[211 Devblog]: mp10 (Max players): 10 slots in total; v2164 (Protocol): Protocol 2164 is required; a different game version cannot connect; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; hb68d7370 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join IKS[211 Devblog]?
In Rust, F1 opens the console: type client.connect 154.86.119.158:27015. Launch Rust on this page does the same by opening the game through Steam and connecting.