Rust Data

rustdata.spaceservers155.103.85.145:28035.ipynb

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Offline 155.103.85.145:28030 checked 5d ago

Test Server (Stevious Main)

moddedcarbon

Connect

srv = rust.server("155.103.85.145:28035")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #11,407 # top 52%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 13:58 UTC6d ago 1 NaN running 0
1 Wed 14 Oct, 17:40 UTC13d ago 1 held half 6.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3950 · seed 329424333
Map of Test Server (Stevious Main)
map
Custom Map
size
3950
seed
329424333

Server

srv.info()
address
155.103.85.145:28030
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 13:58 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average179/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average147/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average145/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average50/1000

Quick answers

From the figures on this page.

Population data

What position does Test Server (Stevious Main) take in the server rankings?

Rank #11,407 on seven-day player hours for Test Server (Stevious Main), within the top 52% of all ranked servers.

How many players does Test Server (Stevious Main) hold at once?

Test Server (Stevious Main) returns no live count at this refresh, having last been seen 5 days ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What Rust version does Test Server (Stevious Main) run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Test Server (Stevious Main). Steam updates your game for you, but the protocol must match to join.

How reliable is Test Server (Stevious Main), and is it online now?

The latest sample has Test Server (Stevious Main) offline, with a last sighting 5 days ago. Uptime of 18% across the last 7 full days: 31 hours of 168. Rust Data logged it first on 11 October 2026.

Which location does Test Server (Stevious Main) run from?

No region is published by Test Server (Stevious Main). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 155.103.85.145:28030.

Map and rules

Which settings and rules does Test Server (Stevious Main) run?

You will not find a gather rate in the string Test Server (Stevious Main). The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has Test Server (Stevious Main) selected?

The game generates the map on Test Server (Stevious Main): procedural, size 3,950, seed 329424333. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipe schedule

On what schedule does Test Server (Stevious Main) wipe?

The record for Test Server (Stevious Main) holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 6 days 6 hours ago.

What is wipe day on Test Server (Stevious Main) like?

The average peak over recent wipes is 1 players. 8 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which lists on Rust Data hold Test Server (Stevious Main), and which filters?

On Rust Data, Test Server (Stevious Main) appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Test Server (Stevious Main) hold?

These tags are published by Test Server (Stevious Main) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Test Server (Stevious Main)?

Enter client.connect 155.103.85.145:28030 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://stevious.io/.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,714 players 11,847 servers online