Rust Data

rustdata.spaceservers155.103.85.145:28055.ipynb

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Offline 155.103.85.145:28050 checked 5d ago

Test Server (Stevious Trio)

moddedcarbon

Connect

srv = rust.server("155.103.85.145:28055")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #12,363 # top 56%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 13:58 UTC6d ago 2 NaN running 0
1 Wed 14 Oct, 17:40 UTC13d ago 1 halved by day 1 6.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3850 · seed 352660856
Map of Test Server (Stevious Trio)
map
Custom Map
size
3850
seed
352660856

Server

srv.info()
address
155.103.85.145:28050
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 13:58 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average5/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average59/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average58/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000

Quick answers

From the figures on this page.

Population

What position does Test Server (Stevious Trio) take in the server rankings?

Over the last seven days Test Server (Stevious Trio) sits at #12,363 on player hours, in the top 56% of ranked servers.

How many players does Test Server (Stevious Trio) hold at once?

Test Server (Stevious Trio) returns no live count at this refresh, having last been seen 5 days 4 hours ago. Over the last seven days it averaged 0 players and peaked at 2.

Server data

Which Rust version is Test Server (Stevious Trio) on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Test Server (Stevious Trio). The protocol has to match before you can join, and Steam does the updating.

How reliable is Test Server (Stevious Trio), and is it up?

Test Server (Stevious Trio) is offline at this refresh; the last response came 5 days 4 hours ago. Uptime of 18% across the last 7 full days: 31 hours of 168. Rust Data logged it first on 11 October 2026.

Which location does Test Server (Stevious Trio) run from?

There is no region published for Test Server (Stevious Trio). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 155.103.85.145:28050 is its address.

Settings and map

Which rules apply on Test Server (Stevious Trio), and what settings?

You will not find a gather rate in the string Test Server (Stevious Trio). Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on Test Server (Stevious Trio)?

Test Server (Stevious Trio) runs a procedural map of size 3,850 with seed 352660856, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipe data

When does Test Server (Stevious Trio) wipe, and on what schedule?

Too few wipes are on record for Test Server (Stevious Trio) to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 6 days 10 hours ago, and that is the one in play.

On Test Server (Stevious Trio), what happens on wipe day?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 9 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Which lists on Rust Data hold Test Server (Stevious Trio), and which filters?

The Rust Data lists that Test Server (Stevious Trio) fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Test Server (Stevious Trio)?

These tags are published by Test Server (Stevious Trio) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Test Server (Stevious Trio)?

The manual route: launch Rust, F1, then client.connect 155.103.85.145:28050. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://stevious.io.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,860 players 11,711 servers online