Offline 155.4.72.148:28015 checked 7h ago
okebais Test Server
Connect
srv = rust.server("155.4.72.148:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 155.4.72.148:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 18:25 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 79/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 90/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 33/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 88/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 23/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does okebais Test Server rank?
Rank #5,261 on seven-day player hours for okebais Test Server, within the top 24% of all ranked servers.
How many players does okebais Test Server hold at once?
The current row shows okebais Test Server offline; the last response was 7 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What Rust version does okebais Test Server run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by okebais Test Server. The protocol has to match before you can join, and Steam does the updating.
Is okebais Test Server up, and what does its uptime show?
okebais Test Server is offline at this refresh; the last response came 7 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 5 October 2026.
Which location does okebais Test Server run from?
For okebais Test Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 155.4.72.148:28015 is its address.
Rules, settings, map
Which settings and rules does okebais Test Server run?
You will not find a gather rate in the string okebais Test Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on okebais Test Server?
The game generates its map: procedural, on okebais Test Server.
Wipes and dates
On what schedule does okebais Test Server wipe?
A rhythm cannot be read from the wipes of okebais Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 4 hours ago.
Tags, lists
Which lists on Rust Data hold okebais Test Server, and which filters?
The Rust Data lists that okebais Test Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on okebais Test Server hold?
The game's server browser reads these tags from okebais Test Server: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into okebais Test Server?
The manual route: launch Rust, F1, then client.connect 155.4.72.148:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.