Rust Data

rustdata.spaceservers156.146.37.241:28017.ipynb

Run all rust-data · live

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Online 156.146.37.241:28015 checked 8m ago

LAWLESS

moddedoxidepve

Connect

srv = rust.server("156.146.37.241:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 3
rank #3,772 # top 17%
last wipe 9d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep13 Oct19 Oct24 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 23:11 UTC9d ago 3 NaN running 3
1 Sat 17 Oct, 02:10 UTC12d ago 3 held half 2.9 days 3
2 Mon 12 Oct, 22:36 UTC16d ago 3 held half 4.1 days 1
3 Sun 11 Oct, 22:49 UTC17d ago 3 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 5808888
Map of LAWLESS
map
Procedural Map
size
3500
seed
5808888
Open on RustMaps

Server

srv.info()
address
156.146.37.241:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 23:11 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average104/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average172/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average33/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average102/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average15/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average60/100

Quick answers

From the figures on this page.

Population

How does LAWLESS compare in the rankings?

Over the last seven days LAWLESS sits at #3,772 on player hours, in the top 17% of ranked servers.

How full does LAWLESS run?

The sample now reads 0 players for LAWLESS, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 3. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 2 players.

Server data

What does performance look like on LAWLESS?

Server fps over the last 48 hours averages 58; the floor is 28. Buildings, deployables and all else in the world took the count as high as 74,956 entities. Memory peaked at 1,822 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is LAWLESS on?

Rust network protocol 2635 and build 168909 on Windows is what LAWLESS runs. Steam updates your game for you, but the protocol must match to join.

How reliable is LAWLESS, and is it up?

LAWLESS reports itself online at the current refresh. The uptime it reports puts the last restart about 2 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 20 September 2026.

Where does LAWLESS sit?

No region is published by LAWLESS. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 156.146.37.241:28015.

Map and rules

Which settings and rules does LAWLESS run?

No gather rate appears in the name: LAWLESS. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on LAWLESS?

LAWLESS runs a procedural map of size 3,500 with seed 5808888, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does LAWLESS wipe?

Irregular wipe times on LAWLESS leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 13 hours ago.

What is wipe day on LAWLESS like?

The average peak over recent wipes is 3 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags, lists

Which Rust Data filters and lists contain LAWLESS?

On Rust Data, LAWLESS appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on LAWLESS hold?

Read by the game's server browser, the tags LAWLESS publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join LAWLESS?

The manual route: launch Rust, F1, then client.connect 156.146.37.241:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://www.gghost.games/.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,602 players 11,784 servers online